In Mummy: the Curse you play one of the Arisen, ancient servants of arcane masters given eternally renewed life and a task to pursue.
Origins and Organizations
Each mummy had a Decree that epitomized the best part of their soul, and was a member of a Guild prior to their first death. The Arisen must also answer to a Judge each time they descend into death.
Technicalities
The Deathless possess a unique Power Stat trait called Sekhem, and a Morality trait called Memory.
Abilities
The Arisen wield supernatural abilities called Affinities, and work horrible miracles by mastering Utterances.
Their searching often leaves mummies in possession of the Relics of Irem, each of which holds a power and a curse.
Advantages
Mummies have access to several unique Deathless Merits, including those of their Tomb. They can also access the universally available list of Merits and Style Merits.
Affinities (2nd Edition)
Anchors (1st Edition)
Anchors (2nd Edition)
Conditions (2nd Edition)
Decrees (1st Edition)
Decrees (2nd Edition)
Derangements (1st Edition)
Flaws (1st Edition)
Guilds (1st Edition)
Guilds (2nd Edition)
Judges (1st Edition)
Judges (2nd Edition)
Merits, Locations (1st Edition)
Merits, Locations (2nd Edition)
Merits, Mummy (1st Edition)
Merits, Mummy (2nd Edition)
Merits, Styles (1st Edition)
Merits, Styles (2nd Edition)
Merits, Universal (1st Edition)
Merits, Universal (2nd Edition)
Morality (1st Edition)
Morality (2nd Edition)
NPCs, Beings (2nd Edition)
Power Stat (1st Edition)
Power Stat (2nd Edition)
Relics (1st Edition)
Utterances (1st Edition)
Utterances (2nd Edition)