Distillation | Charge | Dice Pool | Action | Description | |
---|---|---|---|---|---|
Alchemicus | |||||
PTC 2e 119 | Stone | ||||
— | Roll Wits + Science + Azoth to scrutinize the composition of an object. | ||||
Purification | ● | Intelligence + Occult + Azoth | Instant | Temporarily improve an object's functionality. | |
Fortification | ●● | Stamina + Science + Azoth | Reflexive | Temporarily reinforce an object's Durability. | |
Transformation | ●●● | Intelligence + Occult + Azoth | Instant | Temporarily transmute one inorganic material into another. | |
PTC 2e 120 | Aqua Regia | ||||
— | Ignore bashing damage from caustics, and reduce lethal damage from them by your Azoth. | ||||
Decay | ● | Stamina + Occult + Azoth | Reflexive | Temporarily weaken an object's functionality. | |
Degradation | ●● | Stamina + Occult + Azoth | Reflexive | Temporarily buckle an object's Durability. | |
Dissolution | ●●● | Stamina + Occult + Azoth | Reflexive | Secrete an acid to deal lethal damage. | |
PTC 2e 120 | Spagyria | ||||
— | Extend an Alchemicus Distillation to last 24 hours for one Pyros. | ||||
Temperature Modification | ● | Intelligence + Science + Azoth | Instant | Temporarily heat or cool an object. | |
Alteration | ●● | Strength + Crafts + Azoth | Extended | Temporarily resculpt an object. | |
Resize | ●●● | Manipulation + Occult + Azoth | Instant | Shrink or enlarge an object. | |
PTC 2e 122 | Elixir | ||||
— | Roll exceptional successes with Occult at a threshold of three. | ||||
Apprentice's Brooms | ● | Intelligence + Occult + Azoth | Instant | Temporarily charge Azothic Objects, enhancing an object's functionality. | |
Spark of Life | ●● | Manipulation + Occult + Azoth | Instant | Temporarily raise a corpse as an undead servant. | |
Flesh to Stone | ●●● | Intelligence + Crafts - Stamina | Instant | Temporarily petrify a target, immobilizing them. | |
Benefice | |||||
PTC 2e 123 | Command | ||||
— | Add +1 to teamwork rolls with your throng. | ||||
Many Hands Make Light Work | ● | None | Reflexive | All members of your throng may contribute to a non-combat effort with teamwork. | |
Able Worker | ●● | None | Reflexive | Sharpen the resolve of a throngmate. | |
The Community of Power | ●●● | Intelligence + Occult + Azoth | Reflexive | You may use teamwork to support the use of Bestowments and Distillations within the throng. | |
PTC 2e 124 | Consortium | ||||
— | Once per turn, two throng members may swap Initiative. | ||||
The Fortified Compact | ● | None | Reflexive | Strengthens the effects of the throng's brand. | |
Common Perception | ●● | None | Reflexive | Share your senses with a throngmate, who may at will use your senses, use their own, or split their attention between both. | |
Unspoken Words | ●●● | None | Reflexive | Members of the throng may communicate telepathically, and gain +3 Initiative. | |
PTC 2e 124 | Control | ||||
— | +1 Defense when fighting alongside a throngmate. | ||||
Protective Boon | ● | None | Reflexive | Enhance the Defense of a chosen throngmate, even against ranged attacks. | |
Inviolable Unity | ●● | Presence + Occult + Azoth | Instant | Distribute the alchemical brand as points of Armor among the throng. | |
Bulwark | ●●● | None | Reflexive | Sharpen the resolve of a throngmate. | |
PTC 2e 125 | Community | ||||
— | Share Pyros with your throng more freely, once per turn. | ||||
Communal Font | ● | None | Instant | Become a conduit for your entire throng to share Pyros on a per-turn basis. | |
We Are As One | ●● | None | Reflexive | Target nearby throngmates with Distillations that normally require touch. | |
What's Mine Is Yours | ●●● | Wits + Occult + Azoth | Instant | Share a Bestowment or calcified Alembic with a throngmate for a scene. | |
Contamination | |||||
PTC 2e 125 | Indulgence | ||||
— | Sense Vices and benefit from a better impression when appealing to them. | ||||
Encourage Impulse | ● | Manipulation + Empathy + Azoth vs Composure + Tolerance |
Instant | Provoke impulsive action from the target's Vice. | |
Remove Inhibitions | ●● | Manipulation + Persuasion + Azoth vs Composure + Tolerance |
Instant | Temporarily enslave the target to his Vice. | |
Plague of Desire | ●●● | Presence + Persuasion + Azoth | Instant | Evoke mob mentality centering around strong personalities in a crowd. | |
PTC 2e 126 | Leverage | ||||
— | Ignore one Door when maneuvering to uncover secrets. | ||||
Confession | ● | Manipulation + Persuasion + Azoth vs Composure + Tolerance |
Instant | Prompt an honest answer to a leading question. | |
Guilt Trip | ●● | Wits + Empathy + Azoth vs Resolve + Tolerance |
Instant | Draw out the subject's worst memory of herself. | |
Scandal | ●●● | Resolve + Subterfuge + Azoth vs Resolve + Tolerance |
Instant | Contagiously spread intuitive knowledge of the subject's worst deed by touch for a day. | |
PTC 2e 127 | Madness | ||||
— | Sense Persistent Conditions relating to mental ailment and trauma. | ||||
Psychotic Flash | ● | Presence + Intimidation + Azoth vs Resolve + Tolerance |
Instant | Stun the target with a brief truamatic psychic break. | |
Onset of Madness | ●● | Manipulation + Subterfuge + Azoth vs Composure + Tolerance |
Instant | Inflict mental instability for a matter of days, like an undirected Disquiet. | |
Catharsis | ●●● | Wits + Empathy + Azoth vs Resolve + Tolerance |
Instant | Join a target in his own mind for an internal symbolic harrowing, which may either heal or worsen mental wounds. | |
PTC 2e 128 | Suffering | ||||
— | Scrutinize an opponent as an instant action for weaknesses to exploit as a 1L weapon rating. | ||||
Purge | ● | Resolve + Medicine + Azoth - Toxicity | Instant | Remove a disease or poison by drawing it out of the subject's body. | |
Affliction | ●● | Intelligence + Medicine + Azoth vs Stamina + Tolerance |
Instant | Double pain debilities such as wound penalties for a scene. | |
Pain | ●●● | None | Reflexive | Cause incapacitating pain with a touch or close-combat attack. | |
Corporeum | |||||
PTC 2e 129 | Charites | ||||
— | Roll exceptional successes with Athletics at a threshold of three. | ||||
Athletic Grace | ● | None | Reflexive | Temporarily increase Dexterity. | |
Uncanny Dexterity | ●● | None | Reflexive | Dexterity rolls take 9-Again, and may be rerolled by spending Pyros. | |
Rarified Grace | ●●● | None | Reflexive | Up to (Azoth) Dexterity and Dodge rolls take the rote quality. Spend Willpower to restock. | |
PTC 2e 129 | Zephyrus | ||||
— | Add Azoth to rolls against surprise, and keep half your Defense on failure. | ||||
Swift Feet | ● | None | Reflexive | Double your Speed. | |
Serpent Strike | ●● | None | Reflexive | Add Azoth to Initiative. Spend Pyros to ignore a weapon's Initiative penalty. | |
Perfected Reflexes | ●●● | None | Reflexive | +3 Defense, Dodge with 8-Again. Apply Defense against ranged attacks. | |
PTC 2e 130 | Hygeius | ||||
— | Benefit from inverted wound "penalties." | ||||
Human Flesh | ● | None | Instant | Assume a human biology. Do not show disfigurements. | |
Impossible Flesh | ●● | None | Reflexive | Ignore Physical Tilts, even dismemberment. | |
Resilient Flesh | ●●● | None | Reflexive | Reduce all damage suffered by two points. | |
PTC 2e 130 | Motus | ||||
— | While moving, ignore fatigue and tiring. | ||||
Uncanny Athleticism | ● | Strength + Athletics + Azoth | Reflexive | Increase Strength or Stamina as applied to athletics and endurance. | |
Mighty Bound | ●● | None | Reflexive | Triple horizontal jump distance. Double vertical jump distance. | |
Exemplary Athleticism | ●●● | None | Instant | Double your Speed. Increase all Physical Attributes. Take the rote quality on rolls that benefit from Uncanny Athleticism. | |
Deception | |||||
PTC 2e 132 | Anonymity | ||||
— | Inflict a -2 penalty to pick you out in a crowd. | ||||
Nameless | ● | Presence + Stealth + Azoth | Instant | Become unremarkable and unmemorable for a scene. | |
Traceless | ●● | Wits + Stealth + Azoth | Instant | Leave no evidence of your passing, and trigger no alarms, for a scene. | |
Forgotten | ●●● | None | Reflexive | Extend the charge of Anonymity for a point of Pyros every 24 hours, at the cost of risking Torment afterward. | |
PTC 2e 132 | Assimilation | ||||
— | Make a better social impression in group settings. | ||||
Conformity | ● | Stamina + Subterfuge + Azoth | Instant | Adopt physical features to blend into a crowd. Add Azoth as a bonus to hide. | |
Tongues | ●● | Intelligence + Academics + Azoth | Instant | Gain fluency, but not literacy, in a host group's language for a scene. | |
Hive Mind | ●●● | Wits + Empathy + Azoth | Instant | Reproduce the mannerisms of your host group, granting a bonus to social rolls within the group. | |
PTC 2e 133 | Doppelganger | ||||
— | Perfectly imitate voices you have heard. | ||||
Incriminate | ● | Wits + Empathy + Azoth vs Stamina + Tolerance |
Instant | Evidence of your passing instead points toward a subject you have touched. | |
Impersonate | ●● | Manipulation + Subterfuge + Azoth vs Resolve + Tolerance |
Instant | Transform bodily to duplicate a subject you have touched this scene. | |
Deep Cover | ●●● | None | Reflexive | Extend the charge of Impersonate for a point of Pyros every 24 hours, at the cost of risking amnesia afterward. | |
PTC 2e 134 | Stalker | ||||
— | Add Azoth as a bonus to Stealth rolls. | ||||
Shadow | ● | Wits + Stealth + Azoth vs Wits + Tolerance |
Instant | +3 to hide from, shadow or ambush the subject for a scene. | |
Lurker | ●● | Wits + Stealth + Azoth vs Wits + Tolerance |
Instant | Escape the subject's notice for a scene. | |
Phantom | ●●● | Composure + Stealth + Azoth | Instant | Escape notice within a particular building for a scene. | |
Disquietism | |||||
PTC 2e 134 | Externalize | ||||
— | Immunity to extreme environment effects in Wastelands. | ||||
Safe Sojourn | ● | Stamina + Survival + Azoth - Wasteland | Instant | Share your environmental immunity with your throng or others. | |
Maelstrom | ●● | Strength + Occult + Azoth - Wasteland | Instant | Cause a heavy storm as a Tilt to which you're immune. | |
Assault | ●●● | Dexterity + Athletics + Azoth - Defense | Instant | Project a bolt of Flux, dealing lethal damage that ignores artificial Armor. | |
PTC 2e 135 | Internalize | ||||
— | Identify the progression of Disquiet on sight. | ||||
Temper | ● | Composure + Empathy + Azoth | Reflexive | Confer a bonus to resist your Disquiet for a scene. | |
Soothe | ●● | Presence + Empathy + Azoth | Reflexive | Briefly lift the effects of Disquiet. | |
Quell | ●●● | Presence + Socialize + Azoth | Instant | Shield subjects from your Disquiet for one scene. | |
PTC 2e 135 | Redirect | ||||
— | Roll exceptional successes with Subterfuge at a threshold of three. | ||||
Scapegoat | ● | Manipulation + Persuasion + Azoth vs Composure + Tolerance |
Instant | For one scene, evoke Disquiet directed at a touched subject instead of yourself. | |
Rabid Rage | ●● | Manipulation + Animal Ken + Azoth vs Resolve |
Instant | Sic a Disquieted animal on the scapegoat. | |
Iago's Whisper | ●●● | Manipulation + Subterfuge + Azoth vs Resolve + Tolerance |
Instant | Incite violence against the scapegoat. | |
PTC 2e 137 | Weaponize | ||||
— | +2 to Intimidation rolls within a day of evoking Disquiet. | ||||
Tension | ● | Presence + Intimidation + Azoth | Instant | Evoke Disquiet progress and inflict proportional action penalties. | |
Vanquish | ●● | None | Reflexive | When you strike a Disquieted target, they are Beaten Down. | |
Rampage | ●●● | None | Reflexive | Unarmed attacks gain a weapon rating proportional to the victim's Disquiet. | |
Electrification | |||||
PTC 2e 137 | Machinus | ||||
— | Sense electrical activity and anticipate lightning strikes. | ||||
Jolt | ● | None | Reflexive | Power electrical devices by handling them. | |
Generator | ●● | None | Reflexive | Power electrical devices at a distance. | |
Ghost in the Machine | ●●● | Manipulation + Crafts or Computer + Azoth | Instant | Exert fine operation over electronics at a distance. | |
PTC 2e 138 | Arc | ||||
— | Generate a weak electric burn by touch. | ||||
Spark | ● | Dexterity + Athletics + Azoth | Instant | Throw a bolt of lightning, which ignores an amount of Armor and has a weapon rating proportional to Pyros charged. | |
Shock | ●● | None | Reflexive | Target multiple opponents around you with Spark. | |
Divine Lightning | ●●● | None | Reflexive | Extra damage lingers per turn from Spark. You may spend Pyros to throw a Spark with an aggravated weapon rating. | |
PTC 2e 139 | Oscillitus | ||||
— | Short small electrical devices at will, and gain 2 Armor or +2 to contest dangerous electrical effects. | ||||
Insulation | ● | Intelligence + Science + Azoth vs Resolve |
Instant | Strip the benefits of electric charge from a target. | |
Blackout | ●● | Manipulation + Science + Azoth vs Stamina |
Instant | Produce a disruptive pulse that inhibits sight and blows out artificial lights. | |
Azothic Detonation | ●●● | Manipulation + Science + Azoth vs Stamina |
Instant | Discharge a destructive electromagnetic pulse, frying electronics and injuring people within the radius. | |
PTC 2e 140 | Imperatus | ||||
— | Maintain a static electric charge that halves healing times. | ||||
Lightning Therapy | ● | None | Instant | Heal Prometheans or Pandorans by spending Pyros. | |
Remote Absorption | ●● | None | Reflexive | Electrocute yourself at a distance from a source of power, as if the source were dampened. | |
Power Sink | ●●● | Stamina + Survival + Azoth | Reflexive | Derive Willpower and temporary Health from electrocution. | |
Flux | |||||
PTC 2e 252 | Blight | ||||
— | Immunity to extreme environments conjured by Wastelands or Firestorms. | ||||
Invoke Disquiet | ● | Manipulation + Empathy + Azoth vs Resolve |
Instant | Inflict Disquiet focused on a chosen Promethean. | |
Aggravate Wasteland | ●● | Presence + Occult + Azoth | Instant | Fester a Wasteland. | |
Summon Firestorm | ●●● | Resolve + Occult + Azoth | Instant | Conjure a Firestorm. | |
NH-TT 44 | Cannibalize | ||||
— | Your bite attacks inflict +1 damage. | ||||
Aptitude | ●+ | Resolve + Stamina - Merit | Instant | Consume a victim to manifest a Physical or Mental Merit for (Azoth) hours. | |
Acumen | ●● | Resolve + Stamina + Azoth - Skill | Instant | Consume a victim to manifest a Skill dot for (Azoth) days. | |
Endowment | ●●● | Resolve + Stamina + Azoth - Attribute | Instant | Consume a victim to manifest an Attribute dot for (Azoth) hours. | |
PTC 2e 252 | Lordship | ||||
— | Pandorans do not aggress you. | ||||
Lordship | ●+ | Presence + Animal Ken + Azoth vs Resolve |
Instant | Command Pandorans for a scene. Feed them to maintain control, at the cost of Pyros and lethal damage every 24 hours. | |
PTC 2e 253 | Mutation | ||||
— | Calcify Dread Powers as a step backwards. | ||||
Dread Power | ●+ | Resolve + Stamina + Azoth - Dread Power | Instant | Manifest a Dread Power. | |
PTC 2e 253 | Solvent | ||||
— | Sense Alembic charges. | ||||
Disruption | ● | Resolve + Occult + Azoth - Resolve + Azoth | Instant | Disrupt the charge of an Alembic. | |
Disaster | ●● | Wits + Occult + Azoth vs Wits + Azoth |
Reflexive | Block the use of a Distillation. | |
Detonation | ●●● | Intelligence + Occult + Azoth vs Stamina + Azoth |
Instant | Discharge an Alembic, dealing proportional lethal damage. | |
NH-TT 45 | Unleash | ||||
— | Transhuman Potential lasts for a scene, but you may not Dampen the Fire. | ||||
Invigorate | ● | Resolve + Stamina + Azoth | Instant | Ignore wound penalties. | |
Infuse | ●● | None | Reflexive | Brawl attacks apply Azoth as a weapon rating and strip Willpower. | |
Azothic Mantle | ●●● | Resolve + Occult + Azoth | Instant | Project Pyretic fire for (Azoth) feet for an action, inflicting lethal damage and action penalties, and stripping Pyros. Spend Pyros to extend duration. | |
Luciferus | |||||
PTC 2e 141 | Solar Flare | ||||
— | Glow at will. | ||||
Dazzling Corona | ● | Presence + Intimidation + Azoth | Instant | Temporarily blind those who oppose you physically. | |
Searing Corona | ●● | None | Reflexive | Rapidly call up the Extreme Heat Tilt, to which you are immune. | |
Volatile Corona | ●●● | None | Reflexive | Others around you must roll Stamina + Athletics each turn to avoid damaging flares. | |
PTC 2e 141 | Morning Star | ||||
— | Once a scene, regain Willpower by inspiring others to impulsive action. | ||||
Ignis Fatuus | ● | Presence + Persuasion + Azoth vs Composure + Tolerance |
Reflexive | Project a fascinating aura, issuing good impressions and +2 to social rolls. | |
Beckon | ●● | Presence + Empathy + Azoth vs Resolve + Tolerance |
Instant | Compel a subject to follow you until they catch you, after which they are Disquieted. | |
Ringleader | ●●● | Presence + Socialize + Azoth | Extended | Sway the behavior of a crowd. | |
PTC 2e 142 | Blaze of Glory | ||||
— | Gain Willpower when you empty your supply of Pyros. | ||||
Outshining the Sun | ● | Resolve + Expression + Azoth | Instant | Temporarily stoke the efficacy and Tolerance of your Azoth. | |
Roman Candle | ●● | None | Reflexive | +3 to your next contesting roll. Spend Pyros to restock this bonus by +2 dice. | |
All or Nothing | ●●● | None | Reflexive | Ignore limitations on Pyros spent per turn. | |
PTC 2e 143 | Beacon of Helios | ||||
— | Your presence grants +1 to withstand breaking points and steps backward to those around you. | ||||
Daybreak | ● | None | Reflexive | When social maneuvering, draw on a character's Virtue or Elpis as per drawing on their Vice. | |
Guidepost | ●● | Presence + Persuasion + Azoth - Resolve | Reflexive | Benefit from a greater impression. Your next few leadership rolls gain the rote quality. | |
Lighthouse for the Dead | ●●● | Stamina + Occult + Azoth | Instant | Evoke a vision of hope that pulls a dying Promethean back from the brink of death. | |
Metamorphosis | |||||
PTC 2e 144 | Aptare | ||||
— | Ignore one Environmental Tilt per scene. | ||||
Blessing of Tethys | ● | None | Instant | Breathe water. | |
Scuttling Spider | ●● | None | Reflexive | Adhesive fibers allow you to scale surfaces at full Speed without climbing rolls, or even walk across ceilings. | |
Procrustean Shape | ●●● | Resolve + Medicine + Azoth | Instant | Alter the body's shape so as to extend limbs, contort into small spaces, or otherwise adapt through distortion. | |
PTC 2e 145 | Bestiae Facies | ||||
— | Use the higher of Wits or Dexterity to calculate Defense. | ||||
Natural Weaponry | ● | None | Reflexive | Grow claws or fangs with a 1L weapon rating. | |
Form of the Barghest | ●● | None | Instant | Adopt a large, only vaguely canid quadripedal form, with greater Size, Speed, and Strength. | |
Chimera | ●●● | Stamina + Animal Ken + Azoth | Instant | Take the shape of an animal which you have previously touched. | |
PTC 2e 146 | Tegere | ||||
— | Transform the skin as an instant action, providing 2 General Armor against bashing damage. | ||||
Impermeable Shell | ● | Stamina + Survival + Azoth | Reflexive | Temporarily harden the flesh, taking -1 Defense but gaining 2/4 Armor. | |
Retributive Protection | ●● | Stamina + Weaponry + Azoth | Reflexive | Flesh temporarily becomes jagged or abrasive, dealing lethal damage to an attacker's body or weapon. | |
Quill Assault | ●●● | None | Reflexive | Carapace evolves into 4/4 Armor, which suffers from -2 Defense and Speed. Take lethal damage to propel fragments as a 1L thrown weapon. | |
PTC 2e 146 | Verto | ||||
— | Shapeshift minor bodily details, such as eye color or hair length. | ||||
Medusa's Visage | ● | Stamina + Intimidation + Azoth | Instant | Contort your expression hatefully, granting an Intimidation bonus. | |
Everyman | ●● | Manipulation + Subterfuge + Azoth | Instant | Lose all identifying features, becoming plain and faceless. | |
Body Like Clay | ●●● | Dexterity + Medicine + Azoth | Instant | Briefly take any shape within the natural human form. You may roll to extend the change without spending Pyros. | |
Mesmerism | |||||
PTC 2e 147 | Phobos | ||||
— | Roll exceptional successes with Intimidation at a threshold of three. | ||||
Rattle | ● | Presence + Intimidation + Azoth vs Composure + Tolerance |
Instant | Unnerve the subject, counting as Hard Leverage and motivating the subject to expedite and end your interaction. | |
Terrify | ●● | Presence + Intimidation + Azoth vs Resolve + Tolerance |
Instant | Frighten the subject enough to drive them to retreat and escape. | |
Swoon | ●●● | Presence + Intimidation + Azoth - Stamina | Instant | A fear attack inflicts bashing damage, a breaking point, and fainting. | |
PTC 2e 148 | Eros | ||||
— | Roll exceptional successes with Persuasion at a threshold of three. | ||||
Lure | ● | Manipulation + Persuasion + Azoth vs Composure + Tolerance |
Instant | Evoke an excellent impression from a subject, granting +2 to social rolls and inclining them to aid and please you. | |
Seduce | ●● | Manipulation + Persuasion + Azoth vs Resolve + Tolerance |
Instant | Overwhelms the subject long enough to make them obey one request. | |
Inflame | ●●● | Presence + Intimidation + Azoth vs Resolve + Tolerance |
Instant | Obsesses the subject with aiding the Promethean for a scene, leaving them Disquieted afterward. | |
PTC 2e 149 | Eris | ||||
— | Roll exceptional successes with Subterfuge at a threshold of three. | ||||
Misdirect | ● | Manipulation + Subterfuge + Azoth vs Resolve + Tolerance |
Instant | Distract and addle a subject, causing a -3 mental penalty. | |
Baffle | ●● | Resolve + Subterfuge + Azoth - Resolve | Instant | Glaze and stun the target briefly. | |
Fog | ●●● | Presence + Subterfuge + Azoth - Resolve | Instant | Causes a temporary catatonic seizure, after which it takes a matter of days to recall what happened during the scene, inflicting Disquiet and a breaking point. | |
PTC 2e 150 | Penthos | ||||
— | Roll exceptional successes with Empathy at a threshold of three. | ||||
Undermine | ● | Manipulation + Empathy + Azoth vs Resolve + Tolerance |
Reflexive | Discourages the subject, disrupting their use of Willpower. | |
Defeat | ●● | Presence + Empathy + Azoth vs Resolve + Tolerance |
Reflexive | Leaves the subject Beaten Down. | |
Depress | ●●● | Manipulation + Empathy + Azoth vs Resolve + Tolerance |
Instant | Shatters the subject, leaving them temporarily Broken and unable to act without mustering Willpower. | |
Saturninus | |||||
PTC 2e 150 | Heed the Call | ||||
— | Sense Azothic radiance as if it were one dot stronger, and judge the direction and distance to its source. | ||||
Inscribed in Flame | ● | Wits + Empathy + Azoth | Instant | Sense the Azothic radiance of pilgrim's marks and of Torment. Analyze the Measure for details about Azothic traits. | |
Controlled Burn | ●● | Composure + Expression + Azoth | Instant | Alter the strength of your Azothic radiance. Appear human to supernatural senses if you dampen it to nothing. | |
Sublimation by Fire | ●●● | Manipulation + Expression + Azoth vs Resolve + Azoth |
Extended | Salve another Promethean's Torment. | |
PTC 2e 152 | Plumb the Fathoms | ||||
— | Retain detailed memory of a Ramble long enough to record it. +1 to resist or Tolerate mental influence powers. | ||||
Pilgrim's Landmarks | ● | Intelligence + Occult + Azoth | Instant | Consult the Azothic memory about experiences in a place. | |
Wisdom of Ages | ●● | Intelligence + Occult + Azoth | Reflexive | Gain the rote quality on certain Skills by experiencing flashes of shared memories. | |
Glimpsing the Crasis | ●●● | None | Reflexive | Secrete your ruling humour from a wound. When consumed, it evokes visions that draw prophetic truth out of your personal experiences. | |
PTC 2e 153 | Stoke the Furnace | ||||
— | Transhuman Potential lasts another turn. | ||||
Catalytic Affirmation | — | None | Reflexive | When awarded a beat through your efforts in your current Role, boost an Attribute by one for a session. | |
Chasing Hope | — | None | Reflexive | Recover Pyros as well as Willpower from your Elpis Anchor. | |
Transhuman Adaptation | — | None | Reflexive | Spend Pyros to manifest a Merit for a scene through alchemical catalysis. | |
PTC 2e 153 | Prime the Vessel | ||||
— | Choose a Skill category. Reduce its unskilled penalty by one. | ||||
Shielding Pod | ● | Stamina + Occult + Azoth | Instant | Grow a resilient sac to protect stored Vitriol. | |
Humour Electrolysis | ●● | None | Instant | Your flesh and viscera become poisonous, causing bashing damage when directly ingested, or lethal damage when extracted and concentrated. | |
Pyros Branding | ●●● | Presence + Occult + Azoth | Instant | Brand a throng. | |
Sensorium | |||||
PTC 2e 154 | Vitreous Humour | ||||
— | See in complete darkness. Immunity to blinding light. | ||||
Fire Sight | ● | None | Instant | Overlay thermal vision. | |
Piercing Sight | ●● | Wits + Composure + Azoth | Instant | See through opaque matter. | |
Ephemeral Sight | ●●● | Wits + Composure + Azoth | Instant | Perceive Twilit ephemera and incorporeal qashmallim. | |
PTC 2e 155 | Receptive Humour | ||||
— | Add Azoth as bonus dice to perception rolls. | ||||
Translator's Memory | ● | Intelligence + Academics + Azoth | Extended | Draw on Azothic memory to interpret written messages. | |
Rarified Senses | ●● | None | Reflexive | Perception rolls take the rote quality. | |
Circle of Perception | ●●● | Wits + Composure + Azoth | Reflexive | Senses apply in every direction. +2 Defense, which may be applied against surprise attacks. | |
PTC 2e 156 | Stereo Humour | ||||
— | +2 to read a person's feelings or motivations. | ||||
Aura Sight | ● | Wits + Empathy + Azoth - Composure | Instant | Interpret details of a character's psychic aura. | |
Hearing the Inner Voice | ●● | Wits + Composure + Azoth vs Composure + Tolerance |
Instant | Listen in on a subject's thought process. | |
Clairvoyance | ●●● | Wits + Investigation + Azoth vs Composure + Tolerance |
Instant | Use a sample of a subject to perceive them from afar. | |
PTC 2e 157 | Somatic Humour | ||||
— | Roll exceptional successes with Survival on a threshold of three. | ||||
Bloodhound's Nose | ● | None | Reflexive | Enhanced sense of smell, which may be used to track subjects at +2. | |
Discriminating Tongue | ● | None | Reflexive | Make Intelligence rolls to quickly identify chemical natures by taste. | |
Sensitive Ears | ● | None | Reflexive | Extend beyond the human range of hearing. Roll Wits + Survival to narrow the focus of hearing. May blindfight by hearing. | |
Spiritus | |||||
PTC 2e 158 | Clades | ||||
— | Focus Clades on a type of supernatural being as an instant action. +2 Defense against those beings. | ||||
Strike the Heart | ● | None | Instant | Focus on one opponent of the chosen type. Briefly reduce called shot penalties against them by two. | |
Biting Aura | ●● | Presence + Azoth | Instant | Your Azothic radiance deals lethal damage to beings of the chosen type. | |
Burning Strike | ●●● | Presence + Azoth | Reflexive | Briefly deal aggravated damage unarmed against beings of the chosen type. | |
PTC 2e 158 | Clupeum | ||||
— | -2 to sense the Promethean with supernatural powers. | ||||
Personal Shield | ● | None | Reflexive | Apply twice your Azoth as Supernatural Tolerance. | |
Interposing Shield | ●● | Stamina + Survival + Azoth | Reflexive | Grant beneficiaries your Azoth as a bonus to contest, and half Azoth as a bonus to resist. | |
Mystic Fortress | ●●● | Intelligence + Occult + Azoth | Instant | Extend a ward which resists hostile supernatural powers, and grants a bonus to your allies to unveil illusions and the hidden. | |
PTC 2e 160 | Veritas | ||||
— | Sense the use of supernatural powers nearby. | ||||
Finding the Wellspring | ● | Wits + Occult + Azoth vs Composure + Tolerance |
Instant | Assess the origin of a supernatural effect. | |
Walking the Path of Memory | ●● | Wits + Manipulation + Azoth vs Resolve + Tolerance |
Instant | Touch a supernatural being and gain insight by witnessing one of its memories. | |
Disrupting the Vital Humours | ●●● | Presence + Occult + Azoth vs Resolve + Tolerance |
Instant | Temporarily obstruct targets' use of their corresponding supernatural fuel. | |
PTC 2e 160 | Laruae | ||||
— | Focus Laruae on a type of supernatural being. Those beings take -2 to identify you as a Promethean; failure registers you as human. | ||||
Plumb Azothic Memory | ● | Intelligence + Occult + Azoth | Instant | Glean information about a particular supernatural being or event through the Azothic memory. | |
One of the Tribe | ●● | Manipulation + Socialize + Azoth | Instant | Azoth grants bonus dice to fit in among the chosen type of being, and resists attempts to discern you as different. | |
Pyros Decoy | ●●● | Intelligence + Crafts | Instant | Destroy a small object to release invisible pyretic energy. Those who perceive it with supernatural senses suffer a penalty to notice you. | |
Vitality | |||||
PTC 2e 161 | Unbowed | ||||
— | Increase Resolve by Azoth. | ||||
Resolution of Steel | ● | None | Instant | Sharpen your resolve. | |
Crucible of Will | ●● | None | Reflexive | Recover Willpower. | |
Roar of the Defiant | ●●● | Resolve + Composure + Azoth | Reflexive | Substitute to contest supernatural mind control. | |
PTC 2e 162 | Unbroken | ||||
— | Increase Stamina by Azoth. | ||||
Armor of Will | ● | None | Reflexive | Double the effect of Willpower spent defensively. | |
Drive On | ●● | Stamina + Athletics + Azoth | Reflexive | Temporarily ignore the effects of physical Conditions or Tilts. | |
Rebuke the Shroud | ●●● | None | Reflexive | Survive any amount of damage for one scene, after which if too much damage still remains, you die. | |
PTC 2e 163 | Unconquered | ||||
— | Increase Strength by Azoth. | ||||
Cyclopean Might | ● | None | Reflexive | Deal lethal damage unarmed, and ignore a point of Durability when striking objects. | |
Titan's Throw | ●● | Strength + Athletics + Azoth | Reflexive | Multiply your lifting and hurling Strength. | |
Wrath of the Gods | ●●● | Strength + Athletics + Azoth | Instant | Cause the environment itself to quake. | |
PTC 2e 163 | Unfettered | ||||
— | Add Azoth as a bonus to break free of restraint. | ||||
Close Combat Defense | ● | Strength + Athletics + Azoth | Reflexive | Instantly escape a grapple. | |
Shattered Chains | ●● | Strength + Crafts + Azoth | Reflexive | Ignore the Durability of restraints when busting free. | |
No Walls May Hold Me | ●●● | Strength + Crafts + Azoth | Instant | Ignore three points of Durability when striking a cage or imprisoning wall, and take no damage from pounding it down. | |
Vulcanus | |||||
PTC 2e 164 | Cauterio | ||||
— | Mark an invisible brand by touch, and intuit the direction to it. | ||||
Alter Firetouched | ● | None | Instant | Temporarily alter physical aspects of a branded target. | |
Animate Firetouched | ●● | None | Instant | Animate a branded object and puppet its movements for a scene. | |
Evolve Firetouched | ●●● | None | Instant | Imbue an animated object with a simple loyal intelligence of its own. | |
PTC 2e 165 | Ignus Aspiratus | ||||
— | Ignite kindling at will. | ||||
Direct Fire | ● | None | Instant | Shape a fire, or lash out with it as a 1L weapon. | |
Fire Grasp | ●● | None | Instant | Ignite your hand, suffering no injury from its burning, and spread the fire by touch. | |
Divine Guidance | ●●● | Stamina + Occult + Azoth | Instant | Stoke the Divine Fire to achieve automatic success on your next few actions. | |
PTC 2e 166 | Mutatus Aspiratus | ||||
— | Roll Wits + Azoth as an instant action to sense Flux activity. | ||||
Contain Flux | ● | Presence + Athletics + Azoth | Instant | Gain effective Armor against beings or powers of Flux for a scene. | |
Drawing Flux | ●● | Presence + Intimidation + Azoth vs Composure + Rank |
Instant | Weaken the efficiency of Pyros used by Pandorans or to charge Flux. | |
Expel Pyros | ●●● | None | Instant | Inflict fleeting Dormancy on Pandorans in your presence. | |
PTC 2e 167 | Sanctus Aspiratus | ||||
— | Roll Wits + Occult as an instant action to sense sources of Pyros. | ||||
Refine Pyros | ● | None | Instant | Briefly double the efficacy of spent Pyros. | |
Steal Pyros | ●● | Strength + Occult + Azoth - Resolve | Reflexive | With a touch, steal Pyros from beings who store it, or vampirize living things for Pyros. | |
Drain Pyros | ●●● | Dexterity + Occult + Azoth - Stamina | Instant | Steal Pyros or vampirize for Pyros at a distance, drawing it into yourself or throngmates. | |
NH-TT 146 | The Tsar's Gift | ||||
— | Sense the approach of weaponry. Spend Pyros to reduce damage from an explosion to bashing, or spend two to ignore it entirely. | ||||
The First Stone | ● | None | Instant | Render guns, explosives and similar inert for the scene. | |
The Hand that Feeds | ●● | Strength + Weapon Rating + Azoth | Instant | Make something explode. | |
Sevenfold | ●●● | Stamina + Survival + Azoth vs Resolve + Tolerance |
Instant | Target takes damage equal to the damage the Zeka has taken. |
Notation Legend | |
---|---|
Dot of a Trait Rating (Skills, Merits) | • |
Power Trait Point (Vitae, Mana) | ● |
Willpower Point | ○ |
Activation Damage | B/L/A |
Special/Other Activation Cost | ※ |
Alternate Costs | ●/●●● |
Costs per Item | ●/item |
Optional Costs | (●) |
Cost Ranges | ● to ●●● ●●+ |
Combined Notation Example | ●(○) ●/item, 1L |