Second Edition
Trifles | Description | Book | |||
---|---|---|---|---|---|
Barterer's Coin | Grants +1 and 8-again when bartering or haggling. | OAT 50 | |||
Kraken's Ink | Powder that when thrown explodes, inflicting Blinded. | OAT 50 | |||
Seeming Song | Bottled sound. May use Seeming's benefit for any Arcadian Contract when heard. | OAT 50 | |||
Sorcerer's Brew | Foul potion. Exceptional on 3 successes for fae powers. | OAT 50 | |||
Troll Teeth | A tooth from a troll's mouth. When crushed, target feels pain, gaining wound penalties of the rightmost health box. | OAT 51 | |||
Winning Ticket | Every random guess is correct or accurate. | OAT 51 | |||
Token | Rating | Description | Drawback | Catch | Book |
Hedgespun Items | • to ••••• | Miscellaneous glamorous accouterments with enhanced Durability, equipment bonus, or Initiative and Speed benefits. | Impossible to go unnoticed. | Chafing or fiddly for non-fae. | CTL 2e 225 |
Ace in the Hole | • | Worn card that reinforces locks against the next lockpicking. | Accept a future dramatic failure at Dexterity. | Tear up the card. | CTL 2e 225 |
Driver's Little Helper | • | Charm or automotive tool that removes untrained Drive penalties and reduces the exceptional threshold from five to three. | Vehicle overheats after a scene. | Carjack the vehicle. | CTL 2e 226 |
Golden Hairnettle | • | Hair accessory that adds +1 to Presence rolls and can render one subject Swooned. | Hanging -2 penalty to go unnoticed. | An altruistic favor for another. | CTL 2e 226 |
The Rosewood Revolver | • | A reflexively wielded wooden thorn revolver. | Firing alerts the nearest Gentry servant. | Load only one bullet and spin the chamber. | DE2 369 |
The Seeing Stone | • | Stone with a viewing hole that identifies supernatural beings. | Shaken by fear. | Share an important secret with someone. | CTL 2e 224 |
Alexandrian Lamp | •• | Set this copper lamp down on Hedge ground to find your way back to that point later. | Fall lethargic. | Presence given away by lamplight. | DE2 75 |
Book of Things Strange and Wondrous | •• | Tome of strange knowledge. Roll Intelligence + an appropriate Mental Skill to research any subject, with exceptional threshold reduced from five to three. | The book's next user knows what you used it for. | To reverse the advantage of a superior rival. | CTL 2e 226 |
The Ghost Waltz | •• | Recorded music which confuses and disorients Hedge ghosts. | Shaken by fear. | Openly sing along. | CTL 2e 226 |
IOU | •• | Paper certificate which can be exchanged to defer the claiming of Goblin Debt. | Distrust among Hedge denizens. | Sign your name in lasting blood. | CTL 2e 226 |
Oath Sand | •• | Pyramid sand which blesses vows and oaths. | Penalizes a social action once you run out. | Tell no lies for 24 hours. | DE2 75 |
Pouch of Winds | •• | A pale leather bag full of powerful summer or winter winds. | Offends the corresponding Court. | The wind carries away something important to you. | DE2 370 |
Arisaema | ••• | Long knife which confers +3 to Dodge in deadly circumstances. Successful close combat Dodges poison the assailant. | Spooked. | Roll a Dexterity or Wits exceptional success. | CTL 2e 227 |
Red Shoes | ••• | Exchange +2 to Presence and Dexterity rolls for -2 to Strength and Manipulation. | Must roll Strength + Athletics to remove, and spend Willpower to resist activating. | Three bashing damage. | CTL 2e 227 |
The Soul-Compass | ••• | Cheap old compass that points the way to a changeling's Icon. | Lose your way when you get there. | Suffer lethal damage from drawing blood. | CTL 2e 224 |
Wolf Arrows | ••• | Piercing briarwolf-bone arrows. | The sound of their launch stuns those who hear it. | Unspecified | DE2 75 |
Blood Pennon | •••• | Banner which suppresses changeling wound penalties and reduces the exceptional threshold on attacks from five to three when displayed. | Rallies your enemies to reprisal. | Shed blood, inflicting lethal damage and Berserk. | CTL 2e 227 |
Silver Thread | •••• | Torn pieces of Helldiver tethers, which oathbound fae may use to pull one to the location of the other. | Provokes Resolve + Composure rolls to resist attempts to steal it from you. | Scream what you're doing. | CTL 2e 228 |
The Auroch's Horn | ••••• | Gilded horn that blasts open all Hedge gateways for a mile. | Attract the attention of Huntsmen. | Impale your tongue, becoming temporarily mute. | CTL 2e 225 |
Crown of Thorns | ••••• | Thorned coronet which confers compulsory powers to steal supernatural energies, issue magical commands, attempt to cast others into the Hedge, or inflict lethal damage to all present. | Suffer a breaking point. Deactivating the Crown early inflicts Madness. | Incur Goblin Debt. | CTL 2e 228 |