Spells, Fate (2nd Edition)

From Codex of Darkness
Name Secondary Required Arcana Practice Primary Factor Withstand Suggested Rote Skills Description Source
Fate 1, Initiate
Interconnections - Unveiling Potency Composure Empathy, Investigation, Medicine Reveal sympathetic connections, who has violated an oath or geas and spells with conditional duration
+1 Reach: Detect possession, supernatural mind control and alterations of destiny
+2 Reach: Discern information about a persons destiny
MtAw2 p134
Oaths Fulfilled - Knowing Duration - Occult, Politics, Investigation Know when the subject breaks or fulfills an oath
+1 Reach: Also receive a brief vision of the subject when the oath is fullfilled
+1 Reach: Track the subject of the spell
+1 Reach: Trigger event may be something that could only be seen by Mage Sight
MtAw2 p135
Quantum Flux - Compelling Duration - Crafts, Firearms, Occult Negate a number of penalties to your Mundane actions or wait a turn to receive a bonus to your next mundane action MtAw2 p135
Reading the Outmost Eddies - Compelling Potency Composure Computer, Persuasion, Subterfuge Subject of spell receives a minor twist of fate positive or negative in 24 hours. Only hostile applications are Withstood
+1 Reach: Spell takes effect within an hour
MtAw2 p135
Serendipity - Knowing Potency - Academics, Crafts, Survival Reveal what course of action will bring you closer to your goal
+1 Reach: When making a roll to achieve your stated goal, you may substitute the used Skill with another of the same type (Mental, Physical, Social)
+2 Reach: As above but may substitute any Skill
MtAw2 p135
Fate 2, Apprentice
Exceptional Luck - Ruling Potency Composure Intimidation, Occult, Socialize Subject receives a boon or hex. A hex may be withstood
+2 Reach: Boon or hex can affect spellcasting rolls
+2 Reach: Spend a point of Mana. This spell can be cast reflexive
MtAw2 p136
Fabricate Fortune - Veiling Duration - Larceny, Occult, Subterfuge Conceal and falsify a subjects fate or Destiny. This can fool spells with conditional triggers. MtAw2 p136
Fools Rush In - Ruling Duration - Athletics, Socialize, Streetwise Suffer no untrained skill penalties when facing a situation unprepared
+1 Reach: Also receive a dice bonus
+3 Reach: As above but bonus may apply to spellcasting rolls
MtAw2 p136
Lucky Number - Ruling Duration - Investigation, Larceny, Science Guess the right password, phone number, etc. on the first try MtAw2 p136
Malleable Thorns Mind •• Ruling Potency - Crafts, Empathy Survival Mage states a goal and the Hedge alters itself to fulfill that goal.
+1 Reach: Mage may also enact paradigm shifts.
DE2 p377
Shifting the Odds - Ruling Duration - Investigation, Politics, Subterfuge Find a particular kind of person, place or thing within 24 hours.
+1 Reach: Find desired object within an hour
MtAw2 p136
Warding Gesture - Shielding Duration - Brawl, Occult, Subterfuge Protect a subject against supernatural effect that would alter her fate including supernatural compulsion. Subject may also be excluded form any area-effect spell you may cast
+1 Reach: Subject may be excluded from any spell/attainment you cast
+2 Reach: Subject may be protected from any supernatural effects that target an area instead of individuals
MtAw2 p136
Fate 3, Disciple
Grave Misfortune - Fraying Potency Composure Intimidation, Occult, Weaponry The next time the subjects suffers damage, increase the damage MtAw2 p137
Monkey's Paw - Weaving Potency - Drive, Crafts, Science Bless or curse an object altering it's equipment bonus
+1 Reach: Anybody who caries the item also receives a boon or a hex
+1 Reach: Spend a point of Mana. Bonus or penalty may exceed five dice
MtAw2 p137
Shared Fate - Weaving Potency Composure Medicine, Persuasion, Politics Two or more subjects are bound together. Any damage, Tilt or Condition suffered by one will also affect the other
+1 Reach: Link is only one way
+2 Reach: Subject is not linked to any other subjects. Instead, she suffers any damage, Tilt or Condition she inflicts on others
MtAw2 p137
Superlative Luck - Perfecting Duration - Athletics, Crafts, Occult Cost: 1 Mana, Gain the rote quality
+2 Reach: Rote quality may effect ritual spellcasting but this also doubles the casting time
MtAw2 p137
Sworn Oaths - Perfecting Duration - Expression, Occult, Politics Supernaturally enforce a vow. Adhere to the oath and the subject receives a boon, break an she suffers a hex
+1 Reach: If spell control is maintained the mage is aware if the spell is a boon or a hex
MtAw2 p137
The Right Tool - Perfecting Duration - Crafts, Stealth, Expression Turn an ordinary object into the object needed to get the job done. During the duration of the spell this item could be conceivable used as the item needed to complete a task. When used for the new purpose the Items equipment bonus is increased (up to 5+) by the Potency, Items not normally used for the situation begin at 0 SoS 64
Wyrdbound Oaths Mind •• Weaving Duration - Expression, Politics, Socialize Allow Mages to be valid participants in Wyrd-backed oaths. Failure to follow the oath or breaking it inflicts the Oathbreaker Condition.
+2 Reach: The effect is Lasting.
DE2 p379
Fate 4. Adept
Atonement - Unraveling Potency Countered effect's Potency Academics, Occult, Subterfuge If a subject is cursed can grant them a quest that, if fulfilled, will lift the curse. Stronger curses require greater quests
+1 Reach: Quest can be undertaken by another on the subjects behalf
MtAw2 p137
Chaos Mastery - Patterning Potency - Empathy, Occult, Science Can manipulate complex probabilities within subject or area of effect, dictating any physically possible outcome, no matter how unlikely. Can't create supernatural effects. Cause number of effects = Potency, such as:
• narrative effect such as controlling how vehicles behave in a multiple-car crash
• seizures, hallucinations, and physical events (imposing suitable Conditions) by directing once-random biochemical changes within subject
• reduce subject’s next action to a chance die
• attack or protect subject by directing chance around them towards or away from dangerous circumstances; not a direct-attack spell, and uses any rules for the hazard
MtAw2 p138
Divine Intervention - Patterning Potency Resolve Intimidation, Occult, Subterfuge Replace one of the subjects Aspirations with a stated goal. Subject suffers ill luck when no pursuing this goal. This can also be reversed causing bad luck only when pursuing the goal MtAw2 p138
Masking the False Fae Mind • Patterning Duraton Resolve Empathy, Larceny, Socialize Allow Changelings to make Goblin Contracts with supernal entities. Releasing Paradox or on a critical failure the contract is made with an abyssal being.
Add Death, Mind, or Spirit ••••: Allow Changelings to make Contracts with Goetia, ghosts, or spirits.
DE2 p376
Scribe Daimonomikon Prime • Patterning Potency Rank of Attainment + (10 - Caster's Gnosis) Crafts, Expression, Occult *Cost 1 Mana* Scribe a Daimonomikon for the Mage's Legacy. A Mage must be of Gnosis 2 or above to cast this. Anyone initiated into a Legacy via a Daimonomikon must spend 1 Arcane Experience and if used to learn more Legacy Attainments must use the Experience cost listed for learning without a tutor. These serve as a sympathetic Yantra worth +2 Dice for members of the inscribed Legacy
+1 Reach: For 1 Mana, the Spell's Duration is Lasting
SoS 87
Strings of Fate - Patterning Duration Resolve Academics, Persuasion, Stealth The mage can encourage a specific event to befall the subject. The event will come pass when circumstances allow. If the subject's cooperation is required opportunities for this event to come to pass will appear once a week.
+1 Reach: Opportunities appear once a day
MtAw2 p138
Sever Oaths - Unraveling Duration Composure Occult, Subterfuge, Weaponry Can have a variety of effects such as freeing a bound ephemeral entity or dispelling a conditional trigger
+2 Reach: Spell's effects are lasting
MtAw2 p138
Fate 5, Master
Forge Destiny - Making Duration Composure Intimidation, Occult, Persuasion Mage can grant the subject a supernatural merit or increase and decrease an existing one. Mage can impose Aspirations, Obsessions or a Doom on the subject MtAw2 p139
Miracle - Making Potency - Academics, Persuasion, Subterfuge Mage gains a number of Intercessions that can be spend reflexively to increase/decrease dice pools or to cause likely events to happen on command
+1 Reach: Spend one Intercession and Willpower to cause a low-probability event to pass
+2 Reach: Spend one Intercession, Willpower and Mana to let the incredible come to pass
MtAw2 p140
Pariah - Unmaking Potency Composure Investigation, Medicine, Politics Turns the whole world against the subject
+1 Reach: Mage can adjust the sensitivity of the curse
MtAw2 p139
Swarm of Locusts - Making Duration - Intimidation, Occult, Science Create chaotic conditions that cause Environmental Tilts of player's choosing on the area. This spell is a breaking point for most Sleepers MtAw2 p140