Numina (1st Edition)

From Codex of Darkness
Origin Name Description Pool Cost Page
Spirit Abduct Drag a being across the Gauntlet, either from the Twilight, or using Reaching to go to the Shadow BoS p138
Arcadian Accelerate act twice, only one of which is Influence or Numina - 5e Summ p221, IEwtA p221
Pyros Aggressive Meme the Quashmal speaks to someone, and an idea takes hold as if it was their own. This idea then spreads to each person the original talk to about it. PB p76
Animal Control control up to (Finesse) animals for duration of the scene Power+Finesse-Resolve 1e/animal WoD p210
Apprehend This numina pulls someone into the Twilight BotD p152
Astral, Pandemonium, Abyssal Astral Sojourn ascend to Astral Realm Power+Finesse 1e Summ p221
Pyros Awe Paralyze someone with terror. PB p76
Infernal Babel It becomes impossible for the target to speak coherently Inf p52
Balm Referenced in the book but not defined. WtF
Spirit Ban of Power Can be taken 3 times, add an additional ban each time. Each time is taken, can increase Willpower by 1, add 2 Numina, or increase maximum essence by 2 BoS p138
Ghostly Banshee Wail Stun enemies with a wail, per successes GTS p233, BotD p120
Aether, Arcadian, Abyssal Binding Vow as Fate 4 "Sanctify Oaths" Power+Finesse 1e Summ p221
Bemuse Cause various minor but persistant sensory illusions such as distant lights, whispers, and visions, causing a -2 to perception tests. Power+Finesse vs Resolve+Composure PM p21
Any Blast Strike a person at a distance, 10 yrds per Power BoS p138
Lilithim Blight Destroy all crops within a mile radius PB p80
Breath Stealing Steal the breath of the living to replenish Essence as a touch, causing asphyxiative bashing damage. Power+Finesse - Stamina Asy p114
Elpidos Burning Coal Impart to a person the courage to disregard the consequence of an idea. PB p78
Naturae Call the Breeze The spirit can summon a brisk wind and direct it as they will. WtF p146
Naturae Call Water The spirit manifests water. WtF p111
Camouflage Remain still, is camouflaged with a penalty to find = to Finesse BoS p138
Any Chain of Death Can transfer to another Corpse whilst using Corpse Ride via Touch BoS p138
Elpidos Chariot of Fire Teleport a target anywhere on Earth, including converting it into Twilight. PB p78
Choke Cause normal asphyxiation throught clogging the person's airways. Power+Finesse vs Stamina + Athletics PM p50
Naturae Chorus Speak to any Spirits in Chorus within miles equal to Power BoS p138
Naturae Claim Gain Permanent control of a victim BoS p139
Claim Body Similar to 'Claim' above, but imperfect, and used by Ghosts. Power+Finesse vs Resolve + Composure 3e NH-WD p27
Ghost Clairvoyance Speak to people using another person's speach, causing damage to the person's vocal chords. Power+Finesse - Resolve 1e WoD p211
Any Clasp Used to effect same-state beings with a grapple attack. BoS p139, Pred p65
Naturae Command Fire The spirit can manipulate fire. WtF p111
Pyros Command Pandoran The Lillithim can control or awaken Pandorans PtC p252, PB p80
Any Commune Learn basic state of the environment, including potential threats, within 500 yrds. BoS p139
Commune with the Flesh As per 'Clairvoyance' Power+Finesse - Resolve 1e Inno p207
Naturae Communion with the Land The spirit gains knowledge of the physical land, where enemies are and where to hide. WtF p127
Any Compulsion Gain temporary control of a person, which is resisted every turn. WoD p211
Concealment Create a concealing vapor/mist/shadows BoS p139, BotD p120
Ghostly Consume Offering The ghost can regain essence from food offered up ritually to them in the material world, or any material food brought into the Underworld. GTS p281, BotD p120
Consumption Consumation of unprotected intercoursewith the user of this Numina results in the sapping of 1 willpower from the target, and the gaining of 1 willpower or 3 essence for the user. none none MP p91
Corpse Ride Claim a dead body like possession BoS p139
Infernal Corrupt Nature Referenced in the book but not defined Inf
Astral Countermagic As per the Mage Prime 2 Spell Countermagic Power+Finesse vs Spell Potency 1e AR p100
Abyssal Create Anomaly create an Anomaly Paradox tied to a particular Supernal Realm Power+Finesse 1e Summ p221
Astral Create Emotion Not described in book AR p104
Infernal Create Pact The demon enters a pact (can only be done to individuals with a morality or equivalent scale) Inf p52
Kerberos Create Swarm Once per week, can create a single drone for the swarm a ghost with Power 1, Finesse 3, Resistance 2 Power+Finesse 1e GTS p253
Damnation’s Path effected person cannot gain willpower from their Virtue BoS p140
Revenant Dead Eyes The revenant can see Ghosts None 2e Ant p38
Revenant Dead Skin The Revenant becomes Incorporeal for a number of turns equal to Composure. None 1wp & 1e Ant p38
Naturae Deluge The spirit summons a very heavy rain WtF p146
Ghostly Dement Afflict a person with disturbing images from their memory and give them a mild derangement GS p36, BotD p122
Pandemonium, Abyssal Derange inflict a Derangement of your choosing on the target for a number of weeks equal to Rank Power+Finesse 1e Summ p221
Desiccation Remove moisture from a target BoS p140, Pred p65
Discorporation Discorporate immediately to eventually reincorporate later BoS p140
Ghost Dissembling Guise The ghost forms into the vision of a departed loved one of the target GTS p234, BotD p122
Kerberos Dominion Sense The Kerberos knows all laws within their domain, and knows the location of those who break those laws within their domain. Power+Finesse is rolled if lawbreaker is supernaturally masking their presence. None None GTS p252
Drain Steal essence or willpower from a being. BoS p140, Pred p66, BotD p191
Kerberos Drawn to Sin If the character breaks at least 3 Old Laws and escapes punishment, the numina can be used, and each time an Old Law is broken, the Judge knows what level of the lower Mysteries or the Autocthonus depths the character is on. BotD p152
Naturae Elemental Immunity Gain immunity from chosen Element BoS p140
Emotional Aura Distract people to a -2 to all actions, with a powerfully broadcast emotion BoS 140, Pred p66
Elpidos End Disease Remove all disease from the target PB p78
Kerberos Enforcement Usable only on those that have broken Laws in the Kerberos's domain. If they succeed, the target must abide by a single punishment for a month. Attempts to not enact that punishment when the opportunity presents itself costs a willpower. The Kerberos is aware if the punishment is not finished by the months end. Power+Finesse - Resolve +Supernatural Resistance 1e GTS p252
Ensnare Cast an tangling attack BoS p141
Greater Elpidos Ersatz Morality The supernatural being becomes human for a scene. PB p79
Aether, Abyssal Essence Conversion transfer Essence to a mage's Mana pool None 1e/mana Summ p222
Astral Fascination with Vengeance The target gains the urge to plan vengence then next time the target sleeps. This lasts for a full day. None None AR p98
Fearstruck Paralyse someone with fear. BoS p141, Pred p66
Festering Touch UtS p7
Spirit Fetter Bind self to a particular real object BoS p141, Inno p207
Spirit Fiery Bite MO p142
Final Strike Make an immediate attack before finally discorporating. BoS p141, Pred p66
Firestarter Can make a small fire. BoS p141
Naturae Forest Communion The spirit possess some of the sense of nearby forest beings, gaining knowledge of the surrounding area. WtF p130
Stygian Fortify Material increase physical qualities of object for a scene Power+Finesse 1e/suxx Summ p222
Freeze Steal the heat from something. BoS p141
Frenzy Attacked targets half their defense. Also ass +1 for each damage taken to Corpus BotD p145
Ghost = Frequency Can transmit short repeated voice message over radio or television band. Power+Finesse Summ p160
Naturae Gauntlet Breach Force the spirit through the Gauntlet into the Twilight. BoS p142
Primal Wild Gauntlet Control raise or lower Gauntlet by one/suxx Power+Finesse 1e Summ p222
Geognosis Can alter the geography of an area the entity is completely bound to. BotD p185
Pyros Ghastly Crew The entity inhabits a corpse, but the corpse reverts to only being a few days dead. The entity may also inhabit several corpses at once with this. PB p76
Spirit Ghost Eater Consume Ghosts as if they were spirits BoS p142, BotD p120
Ghostly Ghost Sign Create an image on a malleable media. WoD p211
Ghostly Ghost Speech Can speak when manifested. WoD p211
Stygian, Underworld Ghostly Presence gain ability to interact with ghosts for duration of scene Power+Finesse 1e Summ p222
Ghostly Thirst SoM p182
Astral Grant Influence AR p110
Pyros Grant Vision The entity grants a sleeping or waking vision to the target. PtC p252, PB p77
Naturae Greater Influence Each time taken, can increase Influence by 1. BoS p142
Gremlin Repairs MR p81
Gremlin’s Touch Inno p208
Hallucinations Create an illusion in the mind of the target. BoS p142, BotD p120
Harrow Overwhelm the person with a specific emotion. BoS p142
Heal Heal damage equal to successes, or fight off disease. BoS p142
Elpidos Heal the Land The quashmal can lessen the effect of Wasteland PB p78
Infernal Hellform The demon assumes a fast, strong and tough form Inf p52
Naturae Hibernate Sleep for a designated amount of time and stop hemorrhaging Essence BoS p142
Horrific Renewal Reload p36
Host Affinity Harvest p10
Howl Cause a howl that makes other flee their presence. BoS p142, Pred p66
Ill Wind UtS p7
Pyros Imitation The Quashmal can take the appearance of any human it has met. PB p77
Pyros Immolate The quashmals hands burst into flame, dealing Aggravated damage. PB p77
Immunity DoW p33
Pyros Impart The target mortal can be infused with Pyros, and is granted one of the quashmal's numina. PB p77
Pyros Implant Delusion The quashmal can make someone believe something that is not true, demonstration of the untruth ends the effect. PB p77
Impossible Technologies Summ p31
In Vino Veritas CoH
Innocuous -2 penalty to being noticed. BoS p142
Inspiration AR p38
Abyssal Inspire Iniquity IEwtA p113
Investiture Known only to Kerberos Yama, creates a Judge. BotD p153
Lilithim Invoke Disquiet The quashmal can increase the disquiet of an individual PB p80
Greater Lilithim Invoke Firestorm The quashmal can summon some of the strongest Firestorms. PB p80
Naturae Invoke the Wind's Wrath Summon a fearsome whirlwind WtF p111
Naturae Iron-Rending The spirit ignores suxx durability of inanimate objects WtF p141
Naturae Know the Path The spirit visualizes the fast way to a location WtF p147
Know the Soul The user gains a single insight to the targets soul, being vice, virtue, loves, sins, location. BotD p153
Lament DoW p33
Left Handed Spanner Disable technological device. BoS p142, BotD p120
Infernal Legion The demon divides into various smaller demons Inf p52
Life Drain 13th p121
Living Fetter Bind self to a person as Fetter (does not control that person) BoS p143, 13th p121
Looking Glass GTS p235
Magnetic Disruption Disrupt electronic equipment for a short time. WoD p211
Manacles GTS p281
Manifestation Site SoM o183
Naturae Manipulate Earth Manipulate present expressions of Earth WtF p111
Naturae, Ghostly Manipulate Element Shape and move designated Element. BoS p143, BotD p127
Greater Elpidos Manipulate Time The quashmal reverses time for the target as far as it desires. PB p79
Materialize Make ephemeral form material. Functions as in Twilight but can physically interact. BoS p143
Naturae Material Vision Can look through the Gauntlet to see the material world from the Shadow BoS p143
Mechanical Possession Can control a machine from the Twilight BoS p143, Pred p66, GTS 235
Memory Flashes Mekh p116
Mimic Asy p114
Naturae Morphic Form Can change shape, not to disguise, but to move fluidly BoS p143
Naturae Mortal Mask Materializes in physical world, but looks human. BoS p143
Lilithim Mutagenic Blast The quashmal attacks a target, giving it either the pandoran transmutation Tentacles, or Hundred Hands. PB p80
Nightfall Disables all electric lighting, and prevents it from operating for a scene. WtF p143
Omen HtV p345
Omen Gazing Whilst in a trance, the spirit receives visions of the future. WtF p124
Omen Trance Gains potential warning and visions of the future. BoS p144
One Step Behind The ghost can make a living target their temporary anchor, but can invest a point of Corpus to make it permanent. GTS p235, BotD p124
Pyros Parthenogenesis The quashmal creates a miraculous pregnancy, even when it is normally impossible (although the conception might not come to term without further numina) PB p77
Pathfinder Gains knowledge of the quickest route to when it wants to go. BoS p144, BotD p127
Infernal Perfect Lie The target believes anything the demon says, as long as it isnt pure fantasy, or dosnt contradict something the person already knows. Inf p53
Phantasm Create an illusion to all senses. WoD p212
Greater Lilithim Pillar of Salt The lilithim transforms a person immediately into dust and salt, ending their life. However, the target must be warned first, and it can only be used on those that ignore the warning. PB p80
Lilithim Plague Crow The quashmal inflicts a disease upon the target. PB p80
Spirit Plague of the Dead Creatures killed by a Ridden can be animated by the Spirit BoS p144
Naturae Plant Growth The spirit causes a plant to grow at a phenomenal rate. WtF p130
Plasticity GTS p235
Possession Extended control of a person, for a whole scene WoD p212, BoS 145
Elpidos Pray for Rain Rain comes, and is a pleasant temperature and intensity for humans. PB p78
Precision The ghosts defence does not reduce with more attackers BotD p144
Proxy GS p38
Daimonic, Abyssal Psychic Torment remove temporary Willpower points from target Power+Finesse-Res - IEwtA p222
Elpidos Pyretic Chorale The quashmal splits into several figures and sings a message. they disappear at the end of the message. PB p79
Pyros Pyros Drain The quashmal can steal pyros from a target. PtC p252, PB p77
Radioactive Blast CoH
Rage Armor The spirit gains armor equal to every 2 suxx WtF p117
Lilithim Rain of Frogs Organic material of one variety or another rains from the sky. All lilithim pandoran transmutations or numina for a day after the rain gain a +1 to activation PB p80
Lilithim Raise Flux The flux rating of the area raises by 1. PB p80
Rapture Flood person with pleasurable visions and sensations BoS p145
Naturae, Infernal Reaching Can use certain Numina to effect the material world in conjunction with this. BoS p145, Inf p53
Naturae Rebirth While Riding a living target, kill and consume 3 targets over a week. The Third target then inhabits the body, which ages back to 18 years. The other two souls are then released. BoS p146
Pyros Recharge Pyros The quashmal can convert electricity into pyros. PB p77
Revenant Regeneration Can spend Essence to gain Corpus/ Health BoS p146, Ant p38
Greater Elpidos Resurrection The quashmal can raise a person from the dead, as long as they didn't die of old age. Supernaturals are rendered mortal by the process (albeit with the most logical minor template), save for Vampires and Prometheans. Prometheans remain Prometheans, and Vampires cannot be raised. PB p79
Astral Reveal Flaws AR p147
Revelation Pred p66
Greater Elpidos Rising of the Light, The The quashmal creates sunlight over an area equal to a city block. PB p79
Savant Add 3 to the dice pool of an already possessed Numina BoS p146
Scorn If insulted by someone, target is afflicted with disease Odium, making the person revolting to others. BoS p82
Seduction MP p90
Seek Can sense something related to the Spirit's purview BoS p146, Pred p66
Selective Manifestation Mekh p11
Sense of Encroachment Ant p117
Sense Prey IEwtA p117
Astral, Naturae Sense Weakness AR p115, WtF p132
Astral Sever Virtue or Vice AR p148
Naturae Silent Fog WtF p146
Silent Words AR p156
Sin Feeder The ghost can choose to regain essence instead of willpower from fulfilling its vice. GTS p281, BotD p123
Sinuous Chains May attack two foes at once without penalty GTS p255
Revenant Siphon Spend 1 Willpower to steal Willpower or Health, gaining Essence Ant p38
Smother The ghost grapples the target, and for every success on this numina, the target loses a willpower. BotD p178
Snatch Pull a target into a mirror, TV or picture Mekh p116
Elpidos Soothe Disquiet The quashmal lessens the effect of Disquiet. PB p79
Soul Harvest Take the Soul of a target, gaining practically all knowledge of them, and disallowing them from regaining willpower. This version also works on supernaturals that possess a soul, and the super requires the soul holder's consent before using a supernatural power. BoS p147
Soul Snatch Take the Soul of a target, gaining practically all knowledge of them, and disallowing them from regaining willpower. BoS p147
Speed Speed is doubled for the scene, and can be tripled for an additional 2 Essence. BoS p147, Pred p66
Primal Wild Spirit Crown control another Spirit for a Scene Power+Finesse 1e Summ p222
Spirit Spirit Minions Numerous lesser spirits will defend and obey every whim of the spirit BoS p147
Revenant Spirit Prowess Spend Essence to increase physical attributes for the scene on a 1-1 basis (cap of 5) Ant p38
Spirit Venom cause a spiritually sourced poison, as well as corrupting a spiritual power source. Bos p147, Pred p67
Spiritual Vision See into the material realm (Similar to Material Vision) BoS p147
Stalwart The entities defense is based on the resistance of the entity BoS p147
Summon Soul The entity can summon the soul of the dead, who start with little memory of before by slowly gain it back. BotD p185
Infernal Supreme Possession The demon and target become as one, and are one of the Possessed. This only works on mortals. Inf p53
Swarm Verminous swarm grants possessed host +3 defense and hampers enemy actions UtS p7
Swarm Form The entity breaks up into many many smaller entries with a swarm mind. BoS p148
Astral Symbolic Camouflage Camouflage self as a different symbol in the Astral realms AR p106
Pyros Teiresian Metamorphosis The quashmal can change the gender of a target human (that is mortals, mages, psychics etc, but not Vampires, Prometheans, or Werewolves) PB p78
Telekinesis The entity can move about small objects around at a distance. WoD p212, SS p53, Pred p67
Telepathy The entity can send thoughts into someone's mind, as well as receive thoughts directed at them. BoS p148, Inn p209
Tendrils Extrude one tentacle per dot of Willpower possessed; each can attack separately or passively improve Defense by 1. IEwtA p117
Terrify The manifestation of the entity becomes supernaturally terrifying. WoD p212
Terrifying Change Bestow one or more major Derangements for a day. AR p187
Thieve Take a physical, non-living object across the Gauntlet with the spirit. BoS p148
Threshold The spirit creates a temporary portal through the Gauntlet. BoS p148
Naturae Thunderbolt Inflict 5 points of Lethal damage, plus one per success beyond the first. WtF p147
Tongue Tie Target must roll Int + Resolve to express coherent thoughts. HtV p345
Transmogrify Victim Can reshape the body of a target to whatever the entity like. When the numina end's the person returns to normal. BoS p148, GS p68
Supernal Trial create a trial vignette in the target's mind Power+Finesse 1e Summ p222
Trill Paralyze animals Summ p30
Twilight Chains These chains cannot be broken save by damaging the users Corpus, slipping their bonds is at a -3, and all attempts to use supernatural powers whilst bound are at -5. BotD p152
Unapproachable Characters face a -1 penalty to all rolls at 30 yards, -2 at at 20 and -3 at 10 or less DoW p33
Stygian, Underworld Underworld Gate open a door to the Underworld for a Scene Power+Finesse 1e Summ p223
Unfetter The spirit can unbind itself from a fetter or moor. BoS p149
Unfettered May pass beyond Avernian Gates and regenerate Essence without a formal anchor BotD p152
Unspoken Communication Telepathic communication; +3 Initiative and +1 on attacks when working as a unit WtF p118
Daimonic, Aether, Abyssal Usurp Vice when anyone in range would gain Willpower through Vice, if successful, gain a point of Essence instead Power+Finesse vs Res+Gnosis - Summ p223
Infernal Utter Damnation Inf p54
Alien Versatile Energies spend Corpus, Essence and Willpower interchangeably - - Summ p223
Infernal Vestment Inf p54
Voice Message Mekh p116
Naturae Wilds Sense the spirit can automatically sense where other spirits are in its immediate vicinity. BoS p149
Revenant Zombify Ant p38


Notation Legend
Dot of a Trait Rating (Skills, Merits)
Power Trait Point (Vitae, Mana)
Willpower Point
Activation Damage B/L/A
Special/Other Activation Cost
Alternate Costs ●/●●●
Costs per Item ●/item
Optional Costs (●)
Cost Ranges ● to ●●●
●●+
Combined Notation Example ●(○)
●/item, 1L