Merits, Immortal (1st Edition)

From Codex of Darkness

Body Thief Merits

These Supernatural Merits each have an additional activation cost unique to the talent of the Body Thief in question, commonly Willpower or an extended ritual.

Name Rating Description Book
Amulet •• or •••• You possess an amulet of power, which you can replace if necessary. For every two dots in this Merit, the amulet grants +1 to a chosen Attribute when worn. Sacrifice a point of this bonus to install the effects of a known Body Thief Merit instead, or to remain in a stolen body while worn. Imm 83
Emotional Urging •••• Contest Manipulation + Persuasion vs Composure to amplify an emotion felt by a person for one day, forcing a Willpower cost and a Resolve + Composure roll to resist opportunities to indulge it. Imm 83
Luck Drain •••• Contest Wits + Subterfuge vs Resolve to steal successes from a victim's next roll, keeping one for your next mundane roll. Imm 84
Morality Sap •••• Exploit a connection or link to a subject to contest Wits + Manipulation vs Resolve + Composure as an extended action with the aim of wearing away their Morality. This is a sin against Morality 2. Imm 84
Sleight of Hand •••• Roll Wits + Subterfuge - Resolve to "swap" two objects you touch, which appear as each other for a scene. Imm 84
Steal Sense ••• Contest Wits + Empathy vs Resolve to steal a particular sense from a victim for a scene, mundane or supernatural. When you steal a sense you already possess, you may use the victim's traits and roll actions with the sense twice, keeping the better result. Imm 85
Theft of the Sublime ••••• Contest Intelligence + Occult vs Resolve + Tolerance to steal a known power from a supernatural being for a scene, substituting Willpower for costs like Vitae and Mana. Imm 85
Unobtrusiveness •• Roll Resolve + Stealth to become inconspicuous and beneath attention for a scene. Imm 86
Vitality Drain ••• Contest Intelligence + Medicine vs Stamina to steal a dot of Health for a day. Imm 86
Willpower Drain •••• Contest Intelligence + Presence vs Resolve + Composure to steal Willpower from a victim. Imm 87

Purified Merits

Name Rating Prerequisites Description Book
Chi ••• Begin with a second dot of Chi, or a third dot if purchased twice. Character creation only. Imm 111
Dream • to ••••• Once per session, meditate and roll Wits + Composure for your Merit dots in clues about a topic. Imm 111
Essence Reservoir • or •• Possess an item which can store or release up to three times its rating in Essence. Imm 111
Familiar ••• Bond with a minor spirit which travels with you in Twilight. Imm 112
Fetish • to ••••• An item containing a bound spirit which has a specific, useful benefit. WTF 79
Imbued Item ••+ Possess an object invested with supernal spellcraft. MTA 84
Library • to ••••• Maintain a storehouse of references on one field of study per dot. Research using the Library takes only 10 minutes per roll. MTA 85
Locus • to ••• Tend a one or two dot Locus, or add a dot to make the Locus mobile. Imm 112
Occultation • to ••• No Fame Fade from notice. Penalize rolls to investigate you, mundane or supernatural, by your Occultation. Imm 112
Relic • to ••••• Possess a mystic relic. Rel 85
Ritual Crypt Ritually mark a place of rising. Spend five Essence to dissolve your dead body and recreate it at the crypt. Imm 113
Shadow Sanctum • to •••• Guard a safe place in the Shadow. Dots after the first may expand its size, hide and fortify it, or bring it to life as a friendly spirit. Imm 113
Totem •+ Bond with a patron spirit whose blessing can issue personal trait bonuses, though you must obey its ban. WTF 79, 186
Notation Legend
Dot of a Trait Rating (Skills, Merits)
Power Trait Point (Vitae, Mana)
Willpower Point
Activation Damage B/L/A
Special/Other Activation Cost
Alternate Costs ●/●●●
Costs per Item ●/item
Optional Costs (●)
Cost Ranges ● to ●●●
●●+
Combined Notation Example ●(○)
●/item, 1L