Second Edition
| Merit | Rating | Prerequisites | Overt | Description | Book |
|---|---|---|---|---|---|
| Armed and Extremely Dangerous | ••• | • | Conspirators pursuing you do not plan to confront you lightly, and will back down when not heavily armed. | DTR 100 | |
| Bleeding Heart | ••• | Once per chapter, you can roll Resolve + Composure to recover Willpower when achieving what would be your Virtue. | DTR 96 | ||
| Blood on My Hands | ••• | Once per scene, you can roll Resolve + Composure to recover Willpower when feeding what would be your Vice. | DTR 96 | ||
| The Company Line | •• | Gain +2 on Intimidation, Persuasion, or Subterfuge rolls to win over a target for the conspiracy. | DevC 18 | ||
| Flashback | • | Once per chapter, become Shaken to recollect information about your Divergence. | DTR 96 | ||
| Good Samaritan | •• | +2 to Intimidate or Persuade baseline humans away from the Web of Pain. When you risk yourself protecting them with your power, take a beat. | DTR 97 | ||
| Lifeline | •• or •••• | Sustain an additional Loyalty or Conviction Touchstone beyond the maximum, or at four dots, sustain two. | DTR 101 | ||
| Linchpin | ••• or ••••• | Status (Conspiracy) • or ••• | You are the Linchpin of a non-Hierarchical Node, or Hierarchical with five dots. | DevC 18 | |
| Living Progenitor | ••• or ••••• | Assign your Progenitor as an unwavering Touchstone so long as she lives. At five dots, heal instability by aiding her as a Loyalty Touchstone, or sparing her life as a Conviction Touchstone. | DTR 101 | ||
| Loose Cannon | •• | Devoted Form | Once per scene, regain a point of Willpower when violating a conspiracy Principle to further an Objective. | DevC 17 | |
| Manticore Companion | • to ••••• | • | You keep a transformed animal as a pet, with Variations chosen as if entangled with a Scar equal to Merit rating. | DTR 101 | |
| Moral Compass | •• | Devoted Form | Once per chapter, grant Inspired to nearby conspiracy members and Devoted to further the conspiracy's Virtue or Principle. | DevC 18 | |
| Prized Experiment | ••• | • | Conspirators pursuing you want to capture you alive and unharmed. | DTR 103 | |
| Prototype | •+ | • | Possess an abnormal tool with capabilities and design flaws equivalent to Variations and Scars. | Clad 57 | |
| Shared Suffering | •• | +2 to Empathy or Medicine when aiding fellow Remade. When you save or spare the life of fellow Remade, take a beat. | DTR 98 | ||
| Stabilizer | • to ••• | You have access to an item or treatment which staves off instability. Reduce Scar Resistance penalties from instability by dots in this Merit. | DTR 100 | ||
| Voice of the Wild | •• or ••• | +2 to soothe with Animal Ken. With three dots, communicate with manticores as if you shared a language. | DTR 104 | ||
| Overt General Merits | |||||
| Allies | • to ••••• | • | As the general Merit. | DTR 100 | |
| Library | • to ••• | • | As the general Merit. | DevC 17 | |
| Professional Training | • to ••••• | • | As the general Merit. | DTR 98 | |
| Resources | • to ••••• | • | As the general Merit. | DTR 103 | |
| Retainer | • to ••••• | • | As the general Merit. | DTR 103 | |
| Staff | • to ••••• | • | As the general Merit. | DevC 18 | |
| Status | • to ••••• | • | As the general Merit. | DTR 104 | |
| Striking Looks | • or •• | • | As the general Merit. | DTR 104 | |