Merit | Cost | Prerequisites | Source | Description |
---|---|---|---|---|
Age Reversal | (•) | Wyrd •••• | NH:GF p84 | Your Changeling begins to age backwards. |
Arcadian Body | (••••) | Attribute •••+ Creation Only | RoS p87 | Bring an attribute to a maximum of +6 , 5th dot only costs one dot at character creation. |
Arcadian Metabolism | (•••) | - | RoS p87 | Greater healing when eating Goblin Fruits, but suffer malnutrition without one Fruit per week. |
Brownie's Boon | (•) | - | RoS p88 | You complete mundane tasks in half the time that it would take others! Well, except you can't be watched while you do it. You can spend a glamour to half this time again. And again. And a gain. Though, this tops out at being able to finish something in 1/16th the time. |
Charmed Life | (••) | - | RoS p88 | Reroll when dealt aggravated damage or would otherwise be killed. |
Court Goodwill | (• to •••••) | - | CtL p93 AN p. 45 | Develop favor with members of a Court. Ensorcelled mortals can take this merit. |
Devotee | (• to •••••) | Wyrd ••••••• | ER p14 | You have a group of loyal, but broken followers. |
Disenchanting Kiss | (••••) | Wyrd ••••• Clarity 9+ | SaD p92 | With high Clarity, you have a kiss that cancels mind and emotional controll |
Dual Kith | (•••) | Wyrd •• | WM p98 | Your character possesses two or more kiths, and by proxy the blessing that comes with it. |
Dual Kith | (•• or •••) | Creation Only | RoS p88 | Your character possesses two or more kiths, and by proxy the blessing that comes with it. |
Enchanting Performance | (••••) | Expression ••• | RoS p88 | Reduce negative situation modifiers to Expression or Persuasion equal to your wyrd. Spending a point of Glamour the performance becomes rote, and if successful, it inspires an emotion appropriate to performance. |
Fae Mount | (•, ••, ••• or •••••) | - | RoS p89 | You own a Hobgoblin/Token/Otherwise magical mount. • = Appearing when called. •• = As • , but with single magical ability ••• = As ••, but with another magical ability ••••• = As •••, but capable of leaving the Hedge for a scene, complete with mask. Must return to the Hedge for 24 hours afterwards. |
Faerie Favor | (•••) | - | RoS p90 | You possess a token, which, when broken, will summon your Keeper, who owes you a single favor. |
Faerie Healing | (••) | - | RoS p90 | Capable of using Goblin Fruits to restore health to others. Does not apply to the dead (Ghosts, Vampires) |
Fighting Style Dream Combat | (• to •••••) | Wyrd ••, Empathy ••• | RoS p90 | Abilities for fighting while in a dream. Look under the Styles Merits page for more information. |
Fighting Style Hedge Duelist | (• to •••••) | Wyrd ••• | RoS p91 | Abilities to use in a formal duel while in the Hedge. Look under the Styles Merits page for more information. |
Gentrified Bearing | (••••) | Wyrd ••• | RoS p92 | You look a bit like the True Fae, and can fool Hobgoblins and Gentry at a distance. |
Goblin Merchant | (• or •••) | - | Goblin Markets p34 | Sell at Goblin Market without being price-gouged and while protected by Market Law |
Goblin Vow | (• to •••••) | - | RoS p38 | Can make pledges with one Wyrd-purview/dot; no sanction and boon and task must be related to purview |
Harvest | (• to •••••) | - | CtL p94 | A list of your consistent sources of Glamour. Examples include: Emotion, Dreaming, Oaths, Hedge Fruit |
Hedge Gate Sense | (•) | - | RoS p92 | Sensitivity to established Hedge Gates, lower time spent finding such a gate cut by half, granted a reflexive roll when near one. |
Hedgebeast Companion | (• to •••) | - | AN p132 | Intelligent Hobgoblin familiars who act as animal retainers. The more dots you have, the stronger the Hobgoblin is. |
Hidden Life | (• to •••) | Fame 0, Wyrd equal to dots in Hidden Life | RoS p92 | Seeking information about your character takes a penalty, including remembering contact or physical details. |
Hob Kin | (••) | Hollow •+ | RoS p92 | Feel like family to Hobs, making it easier to make fair deals with them. |
Hobgoblin Trainer | (••) | - | RoS p93 | Ability (and rules) for temporarily training Hobgoblins. |
Hollow | (• to •••••) | - | CtL p94 | House for changelings that is between the hedge and the real world. |
Lethal Mien | (••) | Wyrd ••• | RoS p94 | A part of the body becomes a weapon, and granted a damage bonus. This can stack with Blessings. |
Long of Days | (••) | - | RoS p94 | When determining maximum age, the Changeling is treated as if her Wyrd is +4. For information on aging, see CtL p. 174 - 175. |
Mantle | (• to •••••) | - | CtL p97 | Membership in a court, benefits in the form of bonuses to social interaction, Contracts and Blessing. The first dot for free. |
Manymask | (• to •••••) | Wyrd ••••••• | ER p14 | The Changeling possesses multiple masks (One per dot) and can change them. The masks do not change your size and gender. |
Market Familiarity | (• or •••) | Changeling | Goblin Markets p14 | Locate and attend Goblin Markets. |
Market Sense | (•) | - | RoS p94 or Goblin Markets p33 | +3 bonus to determine if being cheated in deals. |
Market Stall | (••••) | Goblin Merchant ••• | Goblin Markets p34 | Own a stall where you can store goods and be able to extract and store abstractions. |
New Identity | (•, •• or •••• ) | - | CtL p98 AN p45 | The quality of legal (Or illegal) documentation supporting your new identity. This merit can be taken by mortals or other supernaturals as well. |
Perfect Stillness | (•) | Stealth • | RoS p94 | The Changeling is capable of standing absolutely still, and all rolls to notice or locate take -2. |
Pledgesmith | (• to •••) | - | RoS p94 | Your character is known for having a way with words. Gain +1 for every merit dot when discussing Pledges. |
Prophet Circle | (• to •••••) | - | RoS p94 | Grants ensorcelled mortals to receive Prophetic dreams. Costs 1 glamour and a Wits + Occult roll. |
Rigid Mask | (••) | Subterfuge •• | RoS p95 | Hide your emotions very well, even from lie detectors and such. |
Second-Hand Skills | (• to •••) | Wyrd ••• | Goblin Markets p26 | Gain bonus equal to dots to three skills once per Chapter. |
Shared Sleep | (•) | Functional Multiple Personalities or Multiple Personality Disorder | CtL p44 | Need only 4 hours sleep as long as you spends 6 hours in each of your personalities. |
Siren Song | (•••) | - | RoS p96 | While speaking, everyone within earshot takes a -2 penalty to all actions. |
Slave | (• to •••••) | - | Goblin Markets p23 | Supernatural servant purchased at Market. |
Soul Sense | (••) | A Living Fetch | RoS p96 | Always know the direction and distance to your Fetch, its moods and emotions, and a +2 to social rolls when interacting. Take penalties when it is injured or killed. |
Sublime | (•••••) | Wyrd ••••••••• | ER p14 | The Changeling's mein becomes transcendental, and mortals become bewitched, limiting their actions. Changelings must roll Resolve + Composure or be bewitched. |
Narrative Master | (•••) | Wyrd ••• | SaD p78 | Spend Glamour to increase Talecrafting rolls. |
Token | (• to •••••) | - | CtL p98 | Own a once mundane charm turned magical from its time in the Hedge or Arcadia. You may not use this merit to obtain Legendary Tokens (••••• or more). See the list here]]. |
Token Maker | (•••) | Wyrd •••, Crafts ••• | RoSp150 | Through extended actions and spending Glamour a Changeling may create a Token at 25 successes per level. |
Tokenmaster | (•••) | Wyrd ••••••• | ER p14 | Being in constant touch with objects turns them into Tokens. See the list here]]. |
Unseen Sense, Talecrafting | (•••) | Wits ••• Academics •• | SaD p78 | Sense when the an opportunity to set up a Hook comes up. |
Visionary Dreams | (••) | Wyrd ••• | RoS p97 | Your character receives Prophetic Dreams. Costs 1 Willpower point and a Intelligence + Wits roll. |
Wholesale Wares | (• to ••) | Market Stall •••• | Goblin Markets p35 | Once per chapter, reduce the cost of an item by dots in the Merit so long as intent is to resell. |
Wisdom of Dreams | (•••) | Wyrd ••+ | RoS p97 | A successful Wits + Composure leads to borrowing a skill specialty or language for one day from a known mortals dreams |
Wyrdskill | (•••) | Wyrd •••••• | ER p15 | Gain a free skill specialty in one field every time you grow in Wyrd. Developing other skills may cost more. |
Kith Restricted Merits
Kiss of Life | (••••) *pre: Sap the Vital Spark Blessing | SaD p24 | The Leechfinger can store stolen health and use it to heal himself or others. |
Subtle Liquer | (•) *pre: Inebriating Elixir Blessing | SaD p29 | When the Brewer uses his blessing, the merit makes the fermented drink unrecognizable as alcoholic. |
Entitlement Restricted Merits
Outsider Fetish | (• to •••) *pre: The Lord Sages of the Unknown Reaches | LoS p150 | Begin play with a talen or fetish. Must be instructed on the usage by a Werewolf. List of Talens and Fetishs. |
Milestone Merits
You may not buy Milestone Merits. All Milestone Merits are granted when a Changeling kills her Fetch. They have no dots.
For more information on Fetch Hunting, go to p. 109 - 110 in Autumn Nightmares.
Bloodied Ground | AN p. 103 | The milestone is achieved on the human side of an open gateway (The Hedge must be seen). Reach the spot where the Fetch died easier. | |
Broken Mirror | CtL p. 259 | The milestone is achieved when done personally. Once per story, the Changeling can activate the merit to gain +3 to any roll. | |
Cuckoo's Egg | AN p. 103 | The milestone is achieved with no witnesses, even animals. Receive an item that lets you play the part of the fetch. Can be stolen and used to impersonate the Changeling. | |
False Heart | AN p. 103 | The milestone is achieved. A fist-sized object that was the fetches heart is taken, which can be used as Glamour reserves. Usable only by the owner. | |
Fetchbane | AN p. 103 | The milestone is achieved with a single weapon not made of Cold Iron. The weapon does lethal damage (Or +2 if lethal) when infused with Glamour. Take penalties for using it in self-defense. | |
Shared Guilt | AN p. 103 | The milestone is achieved when every member of a motley gets at least one hit into a Fetch, and is applied to every member. When any member is rolling for degeneration, the motley can activate this merit to have every member roll a degeneration check. If there is even one success, then it counts as a sucess for everyone. |
Fate Merits
Take these merits only at your ST's discretion.
Fatebound Title | Merit Cost (•••) *Pre: Wyrd (•••) and... | Page | Effect | Drawback |
---|---|---|---|---|
Bean Buyer | Streetwise ••• | SaD p89 | Once per story, after being tricked, spend a glamour to gain a significant advantage. | Using the advantage runs you into an enemy, who gains access to you through said advantage. |
Cloistered Spinne | Crafts ••• | SaD p90 | Do an instant Action to turn trash into something valuable. | Every time something is created using this method, the Fatebound loses something of equal value. |
Cowherd and Weaver | Resolve ••• | SaD p90 | Gain some knowledge of circumstance when forcibly seperated from your lover, and your lover escapes. | Lose all social 10-Again rolls when with your lover. |
Evil Stepsister | Manipulation ••• | SaD p90 | Spend a Glamour whilst being cruel to a subordinate to get something that will help you in the future. | Near the climax of the story, everything comes back to bite you in the ass. |
Fair Prince | Court Mantle ••• | SaD p91 | You are loved by almost all the courts, and receive a bonus for dealing with non-fae. | Opposing Court hates the Fair Prince, to the point of plotting assassination. |
Fisher King | Court Mantle ••••• Court Crown | SaD p91 | When at full health, all Social Merits act as though you have them twice over (Not doubled). | A Court member dying causes one lethal damage, and inability to maintain rule or insurrection in your kingdom loses benefits, and causes wound penalties |
Mobled Queen | Court Mantle ••••• Court Crown | SaD p91 | Massive bonuses when activating a Court Contract, and a bonus when harvest a Court Emotion. | -1 when rolling to resist gaining a derangement after losing Clarity. Every time she benefits from this merit, she gains a cumulative penalty to all actions (Except contract activation and resistance). |
Monkey Heart | Wits ••• | SaD p91 | +5 to notice traps and avoid being suprised by an adversary for a second time after. | -2 to avoiding traps or being surprised by an adversary for the first time. |
Mortal Enemy | Resolve ••• | SaD p92 | Get extra dice when dealing with your enemy, as well as other bonuses. | Enemy receives same benefits. |
Star-Crossed Lover | Presence••• | SaD p92 | Spending a Willpower point when working to protect or save your love is an automatic success and regain a point of Willpower per scene spent protecting her. | The lover is constantly being targeted for abduction. When this happens, -2 on all rolls not directly related to rescuing the lover |
Partial Transformation Merits
Do not use these merits unless you are designing a recently rescued abductee. They are treated as templates for lesser supernaturals. For more information on the Fey-Touched, see Equinox Road P. 107 - 108 Take these merits only at your ST's discretion.
Enchanted Mortal | (••) | ER p107 | Character is treated as if permanently Ensorcelled. | |
No Seeming | (••) *pre: Changelings Only Character Creation Only | ER p107 | Character is treated as if she has no kith or seeming, therefore no curse or blessing. Gains +1 to all rolls involving clarity loss or gaining a derangement. | |
Seeming | (•••) *pre: Fey-Touched Only Character Creation Only | ER p107 | Character possesses a seeming, and has the associated blessing and curse. -1 to rolls to avoid derangement. |
Fair Folk Merits
Autumn Nightmares P. 71 - 72 Take these merits only at your ST's discretion.
Fae Pet | (•• or ••••) | Similar to Retainer, grants the Fey an animal companion that is willing to die for its master. Any pet that dies is replaced within 24 hours. •• - Real world animal that exists locally. •••• - Hobgoblin pet. | |
Fair Haven | (•••) | Designated area in the real world where the Fey can stay without being poisoned by reality. |
Forbidden Merits |
---|
Unseen Sense (WoD, Page 109) (Note: Unseen Sense: Talecrafting is NOT Forbidden.) |
Fair Folk Merits (AN, Page 71) |
Lucid Dreaming Merit (CtL, Page 195) |
Partial Transformation Merits should typically only apply to mortals who were recently abducted and rescued before their transformation into a Changeling was complete. (Information is in Equinox Road p. 105) |
Fair Folk Merits should typically only apply to the Gentry. (Information is in Autumn Nightmares P. 71 - 72) |
Restricted Merits |
Social Merits must be justified, as many contacts and utilities may be lost upon the characters return. |
Social Merits may never be applied to the Gentry. |
Kiss of Life is restricted to the Leechfinger Kith. |
Subtle Liquer is restricted to the Brewer Kith. |
Milestone Merits may not be purchased, they must be earned through play. |
Fate Merits can change the flow of the story, so should only be taken with the consent of the Storyteller. |
Notation Legend | |
---|---|
Dot of a Trait Rating (Skills, Merits) | • |
Power Trait Point (Vitae, Mana) | ● |
Willpower Point | ○ |
Activation Damage | B/L/A |
Special/Other Activation Cost | ※ |
Alternate Costs | ●/●●● |
Costs per Item | ●/item |
Optional Costs | (●) |
Cost Ranges | ● to ●●● ●●+ |
Combined Notation Example | ●(○) ●/item, 1L |