Mementos

From Codex of Darkness
Memento Key Description Book
Bone Music Vinyl Disease A bootleg record printed on a used X-ray, which plays unfamiliar songs by dead artists. GTS 2e 134
Captain Kidd's Hat Blood A broad-rimmed, square-topped, itchy black hat, that, when worn, makes anything buried stay hidden for a few decades. DE2 295
Cold Harbor Diary Stillness Those who die holding this diary from the American Civil War leave an unidentifiable body. GTS 2e 134
Digger's Mojo Bag Grave Dirt A silk bag on a cord that sways toward open and unmarked graves. GTS 2e 134
Drowned Phone Deep Waters A damaged but functional smartphone that always connects when submerged in water, even to the Underworld. GTS 2e 135
Empty Dance Card Disease An illustrated dance card with a punch hole for a ribbon loop. Looking through the hole shows silver cords joining anyone who has touched one another within the fortnight. Mem 7
Everest Oxygen Cold Wind An oxygen tank and mask which causes suffocation and altered mental states. GTS 2e 135
First Tank Blood A prototype Mark I tank that can be operated by the dead. Its wheels and guns work on ghosts, spirits, and the living. DE2 408
His Beating Heart Deep Waters A sealed jar containing a preserved heart which beats in the presence of deception. Mem 7
Honeyed Mourning Cloth Beasts A black silk scarf which silences all sound from any objects it covers. Mem 7
Iron Anchor Deep Waters A massive anchor that points to the closest Avernian Gate when dragging on the seabed. DE2 295
Last Letters Chance A rusted cigar tin full of letters that are always written to the person using the tin. DE2 408
Lucky 53 Chance A deck of beaten-up cards marked by violence, which always deals the ace of spades first. Mem 5
Lucky Piece of Eight Chance A spanish silver real on a cord that gives its wearer prophetic dreams of adventure. DE2 295
Mansion of Endless Doom Disease An eerie 8-bit platformer which can only be installed on one device at a time. That device can never be shut down. Mem 5
Melting Gas Can Pyre Flame A gas can with the warped impression of a grasping hand, which restores to half-full daily. Mem 6
Lost Elephant Stillness A plush elephant which will answer children's yes-or-no questions. Mem 6
Offal Rosary Beasts A soiled bead necklace whose prayers can attract or repel vermin. GTS 2e 135
Promised Bridle Blood A cracked leather bridle which numbs animals to pain and fatigue. Mem 6
Rusted Flask Blood A tarnished silver hip flask from the first World War. Those drunk on its endless whiskey see into the Twilight. Mem 7
Taxidermied Python Beasts A smiling taxidermied python tableau. Gelatinous snake coils form in Twilight around it, gradually constricting around both living and dead. Mem 7
Twilight Polaroid Grave Dirt An old pink Polaroid camera adorned with stickers, which takes blurry photographs of both the living world and ghostly Twilight. Mem 6
Witch's Finger Pyre Flame Charred fingerbones woven with wire which ignite combustibles. GTS 2e 135
Vanitas Key Description Book
Death-Bride Waltz Cold Wind A poster with the music and steps for an erratic three-minute waltz. A human and ghost performing the waltz together can temporarily perceive and touch one another. Mem 8
Dust Anthem Stillness A home-burned CD single which attracts geists when played. Mem 8
Psalms for the Dead Blood The bearer of this medieval Catholic manuscript can always think of a relevant passage to reference. Mem 8
Tricked-Out Hearse Chance A restored purple hearse decorated with bone and skull imagery. At full speed, the hearse opens Avernian Gates. GTS 2e 135
Deathmask Key Description Book
Body Eternal Disease Mask of the Mass. GTS 2e 221
Child's Nightmask Stillness A sleeping blindfold embroidered with twin doll faces, the mask of the Rag Doll. Non-ghost wearers can still see through it, though adults see each other as children, and children each other as adults. Mem 9
Flying Dutchman Deep Waters Mask of Van Der Drecken, which allows the Reaper to command a powerful Castoff ship and its some 200 strong crew. DE2 294
Knight's Crown Blood The old knight's helm of Le Général. DE2 410
Lace-Clad Dove Disease The embellished half-mask of the Venetian Dilettante, which bleeds human blood when left on a cloth surface. Mem 9
Mourning Dove Blood The porcelain mask of the Glass Martyr, frozen in a scream. Non-ghost wearers can see a person's Virtue and Vice. GTS 2e 135
Pale Bloom Chance Mask of the Mourning Groom. GTS 2e 218
Perfect Face Grave Dirt A featureless brass surface which evokes the Brass Stranger. Non-ghost wearers can still see through the mask, and become unnoticable and unmemorable. Mem 9
Raptor's Milky Eyes Grave Dirt,
Pyre Flame
Eyeglasses of the Graping Talon. GTS 2e 219
Whispering Shells Stillness Mask of Ocean's Last Whisper. GTS 2e 219
Greater Memento Key Description Book
Kerberos' Tongue Stillness A large, shriveled tongue which moves as the subject's own if she transplants it in place of her original. The subject's voice can only be heard in Twilight, but Reapers must obey it in her presence and for a scene thereafter. Mem 10
Living Map Grave Dirt Human leather tattooed with an annotated map of its surroundings, including Avernian Gates, hidden paths, and things supernaturally concealed. The Bound can also view maps of a Memento's origin at the time of its forming. Mem 11
Plague Mask Disease A gilded plague-doctor mask carved to depict ghosts in agony. Wearers become carriers for a plague which kills only the dead. Mem 10