Name | Rank | Cost | Dice Pool | Description | Book |
---|---|---|---|---|---|
Ars Speculorum | |||||
Wry Opticks | • | ● | Wits + Crafts + Ars Speculorum (possibly vs Wits + Composure + Ars Speculorum) |
manipulate images in mirrors, including own reflection | Myth 102 |
Catoptromanticks | •• | ● | Wits + Occult + Ars Speculorum | gaze into a mirror and receive the answer to one question regarding an unknown identity | Myth 102 |
Panoptickon | ••• | ● | Intelligence + Occult + Ars Speculorum | look into a mirror and see out of any other mirror | Myth 103 |
Childermas Surprise | •••• | ○ | None | use some Disciplines through a mirror | Myth 103 |
Quicksilver Shoes | ••••• | ● | Presence + Occult + Ars Speculorum | travel physically between mirrors | Myth 104 |
Blood Tenebrous | |||||
Pulse of the Invisible | • | (●) | None | Sense spirit activity and peer into Twilight | BoS 124 |
Blood Is Life | •• | ○ | Strength + Occult + Blood Tenebrous | Spill Vitae as a gift of Essence | BoS 124 |
Under the Skin of the World | ••• | ○ | Intelligence + Occult + Blood Tenebrous | Cross between the Material Realm and the Shadow at a locus | BoS 125 |
Road from Perdition | •••• | ○, ●/guest | Intelligence + Occult + Blood Tenebrous | Cross at a locus, bringing guests | BoS 126 |
Drawing in the Devil | ••••• | ● | Presence + Persuasion + Blood Tenebrous | Temporarily bond with a spirit | BoS 126 |
Breath-Drinking | |||||
Sips of Breath | • | Varies | Steal breath as Vitae over the course of an hour's stalking | Myth 65 | |
Stolen Breaths | •• | Presence + Socialize vs Composure + Socialize |
Skim breath as Vitae over half an hour | Myth 66 | |
Vaulted Lungs | ••• | (●/●●) | None | Store more stolen breath. Spend Vitae to temporarily alleviate social dice caps from Humanity | Myth 66 |
Spirit Thief | •••• | ○ | None | Use Breath-Drinking in half the time | Myth 67 |
Drink with Thine Eyes | ••••• | ○ | None | Drink breath as easily as blood | Myth 67 |
Dementation | |||||
The Fear | • | (○) | Presence + Empathy + Dementation - Composure |
Instill fear, aggravating derangements or inspiring frenzy | Vent 116 |
Mad Insight | •• | ● | Wits + Occult + Dementation | Gain a flash of insight, granting a variety of possible bonuses | Vent 117 |
Gaslighting | ••• | ●+ | Presence + Intimidation + Dementation | Trigger derangements in others for sustained periods | Vent 119 |
Fractured Mind | •••• | ○ | Manipulation + Empathy + Dementation - Resolve or Composure |
Adapt the mind, conferring a bonus or penalty to a chosen Mental or Social Attribute, or resistance to mental Disciplines | Vent 120 |
Dementia Praecox | ••••• | ○ | Presence + Empathy + Dementation vs Resolve + Presence |
Inflict delusional beliefs | Vent 121 |
Detournement | |||||
The Contagion Principle | • | ○ | Wits + Stealth + Detournement vs Wits + Tolerance |
Implant keratin with a touch to track a host | Mekh 101 |
The Pleasure of the Text | •• | ● | Intelligence + Stamina + Detournement | Soak a medium in blood, then digest its contents with the blood | Mekh 102 |
The Eye Behind the Glass | ••• | ●, 1L | Wits + Stamina + Detournement | Install a disembodied eye behind a lens and see through it | Mekh 102 |
Face of New Flesh | •••• | Presence + Medicine + Detournement - Stamina + Composure |
Surgically remove a human face to wear it as your own | Mekh 103 | |
The Soul Transplant | ••••• | ○ | Intelligence + Medicine + Detournement | Surgically remove or implant the human soul as an organ, or roll Stamina + Composure + Detournement to consume one for Willpower | Mekh 103 |
Praestantia | |||||
Praestantia | • to ••••• | ● | None | Add Praestantia to Defense and to use Dexterity with certain Skills, and preemptively abort failed uses of those Skills | VII 34 |
Psychogenics | |||||
Read Soul | • | ● | Wits + Empathy + Psychogenics vs Composure + Tolerance |
Read Morality by eye contact | VII 151 |
Movement of the Mind | •• | ○ | None | Apply Mental Attributes to telekinetic actions | VII 152 |
Psychic Surgery | ••• | ○● | None | Operate with bare hands for a scene, adding Psychogenics as a Medicine bonus | VII 152 |
Consume Mind | •••• | ● | Intelligence + Empathy + Psychogenics - Resolve + Tolerance |
Steal Willpower and surface thoughts | VII 152 |
Psychic Dampering | ••••• | ○ | Intelligence + Intimidation + Psychogenics | Penalize the use of mental Disciplines | VII 153 |
Spoiling | |||||
Spoiling | • to ••••• | ● | Stamina + Occult + Spoiling vs Resolve + Tolerance |
Stain a subject with blood to curse their use of a chosen Attribute | Ordo 205 |
Thanatology | |||||
Taking the Measure | • | Composure + Investigation + Thanatology | Sense beings infused with the energies of death | DM 102 | |
Necrophage | •• | ○ | Strength + Occult + Thanatology vs Stamina + Tolerance |
Leech necrotic energies such as Vitae or Plasm by touch | DM 102 |
Purge | ••• | ○ | Stamina + Empathy + Thanatology vs Stamina + Tolerance |
Infuse Vitae by touch as death energies or lethal damage | DM 103 |
Shifting the Scales | •••• | ○ | Stamina + Empathy + Thanatology vs Stamina + Blood Potency |
Temporarily transfer dots of Blood Potency | DM 103 |
Blight | ••••• | ○ | Stamina + Occult + Thanatology vs Stamina + Tolerance |
Burn Blood Potency away, releasing a mass wave of death energies or lethal damage | DM 104 |
Vampire Translation Guide Disciplines
Name | Rank | Cost | Dice Pool | Description | Book |
---|---|---|---|---|---|
Chimerstry | |||||
Ignis Fatuus | • | ○ | None | Create static illusion that confounds one sense | VTG 23 |
Fata Morgana | •• | ○ | None | Create static illusion that confounds all senses | VTG 23 |
Apparition | ••• | ● | None | Make a created illusion move | VTG 23 |
Permanency | •••• | ○ | None | Illusion becomes permanent until user dismisses it | VTG 23 |
Horrid Reality | ••••• | ○○ | Manipulation + Subterfuge + Chimerstry - Composure |
Attack and potentially incapacitate with illusory damage | VTG 23 |
Dementation | |||||
Passion | • | Presence + Empathy + Dementation - Composure |
Heighten or dampen a given emotion | VTG 23 | |
The Haunting | •• | ● | Manipulation + Subterfuge + Dementation - Resolve |
Plague with ongoing minor hallucinations | VTG 23 |
Eyes of Chaos | ••• | (○) | Intelligence + Occult + Dementation - Composure |
Learn a subject's Virtue and Vice, or for Willpower, gauge the risks of an action | VTG 24 |
Voice of Madness | •••• | ● | Manipulation + Empathy + Dementation vs Resolve + Composure + Tolerance |
Inflict blind rage | VTG 24 |
Total Insanity | ••••• | ○ | Manipulation + Subterfuge + Dementation vs Resolve + Composure + Tolerance |
Inflict a severe stack of derangements | VTG 24 |
Obtenebration | |||||
Shadow Play | • | ● | None | Cloak in darkness or distract an opponent | VTG 30 |
Shroud of Night | •• | Manipulation + Occult + Obtenebration | Project blinding, light-extinguishing darkness | VTG 30 | |
Arms of the Abyss | ••• | ● | Manipulation + Occult + Obtenebration | Summon shadow tendrils, which may attack independently with Obtenebration×2. | VTG 30 |
Black Metamorphosis | •••• | ●● | Manipulation + Occult + Obtenebration | Assume a terrifying inhuman form with tendrils | VTG 30 |
Tenebrous Form | ••••• | ●●● | None | Become mobile darkness | VTG 30 |
Quietus | |||||
Silence of Death | • | ● | None | Snuff all sound around you | VTG 31 |
Scorpion's Touch | •• | ●/Size | Resolve + Medicine + Quietus | Poison an implement with a toxin that penalizes Stamina by your Quietus | VTG 31 |
Dagon's Call | ••• | ● (○) | Stamina + Medicine + Quietus - Stamina |
Mark a subject with a touch to harm them at will thereafter | VTG 31 |
Baal's Caress | •••• | ●/attack | None | Inflict aggravated damage with a coated weapon | VTG 31 |
Taste of Death | ••••• | (●/+2) | Stamina + Athletics - Defense |
Spew blood as an aggravated attack at range | VTG 31 |
Eyes of the Serpent | • | Presence + Persuasion + Serpentis vs Resolve + Composure + Tolerance |
Immobilizing gaze | VTG 31 | |
Tongue of the Asp | •• | None | Attack and feed with a 2L tongue in close combat, or use it to mitigate blindness | VTG 31 | |
The Skin of the Adder | ••• | ● | None | Gain Armor, dislocate jaw, and squeeze through narrow spaces | VTG 31 |
The Form of the Cobra | •••• | ● | None | Become an enormous venomous cobra over the course of three turns | VTG 31 |
The Heart of Darkness | ••••• | Dexterity + Medicine | Remove the vampiric heart, protecting against staking and frenzy | VTG 31 | |
Vicissitude | |||||
Malleable Visage | • | ●/part (○) | Dexterity + Crafts + Vicissitude | Alter outer appearance | VTG 35 |
Fleshcraft | •• | ● | Dexterity + Crafts + Vicissitude - Stamina |
Craft flesh to deform, distort, make attractive, or shift physical capabilities | VTG 35 |
Bonecraft | ••• | Dexterity + (Medicine/Crafts) + Vicissitude - (Defense/Stamina) |
Crush bone and release Vitae, or recraft it in creative ways | VTG 35 | |
Horrid Form | •••• | ●● | None | Hideous transformation grants +2 to Physical Attributes and +2L bone weaponry | VTG 35 |
Bloodform | ••••• | None | Transmute either body parts or entire body into mobile blood pools | VTG 35 |
Thaumaturgy
Action | Cost | Dice Pool | Book | |
---|---|---|---|---|
Thaumaturgy Path | ● | Resolve + Occult + Thaumaturgy - Rank | VTG 32 | |
Thaumaturgy Ritual | ○ | Intelligence + Occult + Thaumaturgy | VTG 34 | |
Path | Rank | Cost | Description | Book |
Hands of Destruction | ||||
Decay | • | Reduce an object's Durability | VTG 33 | |
Gnarl Wood | •• | (●/50 lbs) | Warp deadwood | VTG 33 |
Acidic Touch | ••• | Attack with aggravated damage by secreting acid | VTG 33 | |
Atrophy | •••• | Cripple a limb, resisted by Stamina | VTG 33 | |
Turn to Dust | ••••• | Inflict decades of aging, resisted by Stamina | VTG 34 | |
Lure of Flames | ||||
Lure of Flames | • to ••••• | Ignite fires proportional to Rank | VTG 33 | |
Movement of the Mind | ||||
Movement of the Mind | • to ••••• | Lift and move weight proportional to Rank. Levitate with •••, attack with •••• | VTG 33 | |
Path of Blood | ||||
A Taste of Blood | • | Read the vampiric qualities of blood | VTG 32 | |
Blood Rage | •• | Force Vitae expenditure | VTG 32 | |
Blood of Potency | ••• | Temporarily increase Blood Potency | VTG 32 | |
Theft of Vitae | •••• | Drain Vitae at range, resisted by Defense | VTG 32 | |
Cauldron of Blood | ••••• | Boil blood as aggravated damage, resisted by Stamina | VTG 32 | |
Path of Conjuring | ||||
Summon the Simpler Form | • | (○/turn) | Momentarily conjure a simple object | VTG 33 |
Permanency | •• | ●● | Make lasting conjurations | VTG 33 |
Magic of the Smith | ••• | ●●●● | Conjure lasting, complex objects | VTG 33 |
Reverse Conjuration | •••• | ○ | Dispel conjurations | VTG 33 |
Power Over Life | ••••• | ●●●●●●●●● | Conjure temporary living servants | VTG 33 |
Ritual | Rank | Cost | Description | Book |
Communicate with Kindred Sire | • | Use a possession of your sire or Avus as a conduit to communicate telepathically | VTG 34 | |
Defense of the Sacred Haven | • | ● | Ward sunlight out of a chamber | VTG 34 |
Deflection of Wooden Doom | • | Pre-emptively destroy the next stake that would pierce your heart | VTG 34 | |
Devil's Touch | • | Plant a cursed coin to penalize a mortal's Social interactions by -4 | VTG 34 | |
Wake with Evening's Freshness | • | Rise when trouble strikes in the daysleep | VTG 34 | |
Principal Focus of Vitae Infusion | •• | ● | Store blood within a disposable vessel | VTG 34 |
Ward vs. Ghouls | •• | ● | Mark an object to cause its touch to inflict 3L damage to ghouls | VTG 34 |
Incorporeal Passage | ••• | Use a shattered mirror shard to become insubstantial | VTG 35 | |
Pavis of Foul Presence | ••• | Reflect the use of Majesty to its source until sunrise | VTG 35 | |
Bone of Lies | •••• | ●●●●●●●●●● | Force the holder of an ancient human bone to speak honestly | VTG 35 |
Blood Contract | ••••• | ●● | Enforce agreed terms upon the signatories on pain of occult harrowing | VTG 35 |
Necromancy
Action | Cost | Dice Pool | Description | Book | |
---|---|---|---|---|---|
Necromancy Ritual | ● | Intelligence + Occult + Necromancy | VTG 28 | ||
Path | Rank | Cost | Dice Pool | Description | Book |
Ash Path | |||||
Death Calls to Death | • | Wits + Composure | Sense ghostly anchorage | VTG 28 | |
Dead Hand | •• | ● | Wits + Occult + Path | Extend perception and reach into Twilight | VTG 28 |
Shroud Mastery | ••• | ○ | Resolve + Occult + Path | Alter ghostly manifestation modifiers | VTG 28 |
Ex Nihilo | •••• | ●○ | Stamina + Occult + Path | Enter ghostly Twilight | VTG 28 |
The Black Key | ••••• | ●○○ | Manipulation + Occult + Path | Create a temporary Underworld Gate | VTG 28 |
Bone Path | |||||
Tremens | • | ● | Dexterity + Occult + Path | Cause a corpse to jerk and move | VTG 27 |
Apprentice's Brooms | •• | ● | Wits + Occult + Path | Raise corpses to perform simple tasks by rote | VTG 27 |
Shambling Hordes | ••• | ●/corpse, ○ | Wits + Occult + Path | Raise corpses capable of following simple battle orders | VTG 27 |
Soul Stealing | •••• | Resolve + Occult + Path vs Resolve + Composure |
Temporarily dislodge mortal souls, forcing them into Twilight | VTG 27 | |
Daemonic Possession | ••••• | ○ | None | Implant a ghost into a soulless body | VTG 27 |
Sepulchre Path | |||||
Insight | • | Wits + Composure + Path - Wits |
Look into dead eyes to see their last moments of life | VTG 25 | |
Summon Soul | •• | ○ | Presence + Occult + Path | Use a memento to summon a ghost by name to answer questions | VTG 25 |
Compel Soul | ••• | (○) | Manipulation + Occult + Necromancy vs Power + Resistance |
Temporarily bind a ghost to service | VTG 26 |
Haunting | •••• | (○) | Presence + Occult + Path vs Power + Resistance |
Forcibly bind a ghost to a particular location | VTG 26 |
Torment | ••••• | Strength + Occult + Path - Resistance |
Inflict lethal damage to a ghost or spirit in Twilight | VTG 26 | |
Ritual | Rank | Cost | Description | Book | |
Ashen Caul | • | Smear ash to perceive ghosts in Twilight | VTG 29 | ||
Call of the Hungry Dead | • | Curse a subject to hear the dead and not the living | VTG 29 | ||
Eyes of the Grave | •• | Distress a subject with chronic deathly visions | VTG 29 | ||
Ritual of the Unearthed Fetter | ••• | Use a corpse's fingerbone as a compass to find its anchors | VTG 29 | ||
Cadaver's Touch | •••• | Cause one of the living to wither like the dead, penalizing Social actions and dulling reflexes | VTG 29 | ||
Grasp the Ghostly | ••••• | (○/week) | Tithe mass to the Underworld in exchange for a deathly artifact or tool | VTG 29 |
Notation Legend | |
---|---|
Dot of a Trait Rating (Skills, Merits) | • |
Power Trait Point (Vitae, Mana) | ● |
Willpower Point | ○ |
Activation Damage | B/L/A |
Special/Other Activation Cost | ※ |
Alternate Costs | ●/●●● |
Costs per Item | ●/item |
Optional Costs | (●) |
Cost Ranges | ● to ●●● ●●+ |
Combined Notation Example | ●(○) ●/item, 1L |