Banes | VTR p149, OD p175 | ||
---|---|---|---|
First | Conquer the Red Fear | better resist frenzy from fire and sunlight | |
Second | Surmounting the Daysleep | spend one Willpower to remain awake all day | |
Third | Sun's Forgotten Kiss | sunlight at twilight/dawn causes only Bashing | |
Fourth* | Mortal Burns | fire damage is downgraded to Lethal | |
Blood | VTR p149, OD p175 | ||
First | Blood Seeps Slowly | reduce the amount of blood needed to wake | |
Second | Blood of Beasts | always be able to drink from humans and animals | |
Third | Perspicacious Blood | multiply received Vitae | |
Fourth* | Orphaned Blood | immune to blood ties to kin | |
Beast | VTR p149, OD p175 | ||
First | Chastise the Beast | spend one Willpower to resist any Frenzy | |
Second | Lure the Beast | reduce cost, ease access to "Riding the Wave" | |
Third | Exhaust the Beast | undergo willing Frenzy to prevent in the future | |
Fourth* | Saddle the Beast | "Ride the Wave" at will | |
Flesh | OD p175 | ||
First | The Man Wakes | Blood Potency is counted as two lower for Torpor | |
Second | A Taste of Life | reduce cost to emulate the living | |
Third | The Face of Man | allow hair and nails to grow, appear in mirrors at will | |
Fourth* | The Bruise of Life | heal Bashing damage as if Mortal | |
Soul | OD p175 | ||
First | Enliven the Face | Humanity does not cap Social pools with Mortals | |
Second | Salve the Mind | reroll after failing for Derangement | |
Third | Quiet the Soul | spend a Willpower to ignore acquired Derangements | |
Fourth* | Free the Beast | commit vile acts under Frenzy without memory | |
Slumber | AM p73 | ||
First | Awakening the Beast | add Blood Potency to rolls to awaken from Torpor | |
Second | Planned Emergence | may set trigger to automatically wake up from Torpor | |
Third | Slumber's Conservation | gain Vitae when waking up from Torpor | |
Slumber | NH-IS p87 | ||
First | Sleep of Early Years | Humanity counts as 2 higher for Torpor duration | |
Second | Denial of Morpheus | all Torpor counts as voluntary | |
Third | Stir the Blood | Blood Potency is halved for Torpor Duration | |
Anoushka's Ladder | OD p176 | ||
Pre: Must be a 2nd-Rung member of the Sworn of the Ladder, Must know 9 coils, Must have a humanity of 8 or higher to enjoy the benefit of these tiers | |||
First | Rise Above Thirst | Humanity 8: wake with less Vitae expenditure | |
Second | Divorce the Clan | Humanity 9: remove effects of Clan/Bloodline weakness as long as you do not use Disciplines | |
Third | The Open Cage | Humanity 10: never Frenzy | |
Way of the Locust | OD p176 | ||
Pre: Must be a member of the Sworn of the Locust, and must have a diablerized mortal soul within their body. | |||
First | Soul Mask | strengthen Aura to match victim's | |
Second | Marrow of the Spirit | gain 9-Again against relations of victim | |
Third | Echo of the Soul | recall knowledge known by victim | |
Upadana | "Loose the Bonds of Attachment" | AB p128 | |
Upadana is not taught by the Ordo, but rather by an eastern analog. | |||
First | Mind Like an Open Sore | Spend WP to cause no blood addiction and get a bonus to resist feeding from a kindred more than once. | |
Second | Mind Like a Flash of Lightning | Dramatically reduce the time both given and received Vinculums last. | |
Third | Mind Like a Diamond | Unidentifiable Blood. |
Rules for creating a Coil are found in the Ordo Dracul book, page 177.