Court Name | Page Number | Court Emotion | Mantle Effects | Crown Blessing | Blessing Effect |
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Seasonal Courts of the Americas | |||||
The Spring Court | CtL 47, LoS 28 | Desire | •+ +1 Socialization •••+ Allies and Contacts cost 1/2. ••••• Can reroll dice pool when meeting someone for the first time. |
Blessing of the Green | Crown spends a willpower point, grants ability to self or other to add Mantle on Glamour harvest roll. Usage per session = Mantle dots. |
The Summer Court | CtL 50, LoS 47 | Wrath | • Spending Willpower on strength roll grants 4 dice instead of 3. ••• +1 Armor ••••• +1 Health |
Challenge of the Black Spear | When Crown is fighting 1 vs. 1, spend Glamour to increase Initiative by Mantle. Immune to surprised by ambushes or trickery. More then one combantant and Initiative drops to +1. Usage per session = Mantle Dots, once per foe. |
The Autumn Court | CtL 54, LoS 66 | Fear | • +2 on Contracts that use Occult. ••• +1 Empathy and Investigation vs. Gentry or Arcadia. ••••• Can reroll Occult that deals with magic (Not Contracts or Pledges.) |
Harvest of Whispers | Once per session, Crown discusses new news that he learned with ST. He's awarded with 2 special Glamour per revelation that can only be used for specific actions. Can store more of this glamour then Wyrd allows, but it attracts attention. These glamour fade at the end of the session. |
The Winter Court | CtL 58, LoS 86 | Sorrow | • -1 Wits + Composure/Skill when not specifically looking for character. ••• +1 to Subterfuge. ••••• As •, but -3 penalty. |
Feast of Ashes | Once per session, Crown converts Glamour to Willpower = Mantle. Willpower can be more then maximum, but is lost at the end of the session. For the rest of the scene, add Mantle to willpower rating. |
The Faraway Courts Seasonal Variants |
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The Growing Season | WM 120 | Lust | See Spring Court | Blessing of the Green | See Spring Court |
The Tornado Season | WM 120 | Madness | See Spring Court | Blessing of the Green | See Spring Court |
The Dry Season | WM 120 | Rage | See Summer Court | Challenge of the Black Spear | See Summer Court |
The Monsoon Season | WM 120 | Sanguine | See Summer Court | Challenge of the Black Spear | See Summer Court |
The Dead Season | WM 120 | Despair | See Winter Court | Feast of Ashes | See Winter Court |
The Directional Courts of Asia | |||||
The North Court | WM 122 | Suffering | • Ignore penalties from fatigue and deprivation (Death is still possible) ••• Ignore 1 from wound penalties ••••• Once per scene use Resolve as armor score. Does not stack. |
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The East Court | WM 125 | Envy | •+ +1 to all social rolls •••+ +1 on Subterfuge when sparking envy or making a deal. ••••• Once per day, add dots in Resources to any social roll. |
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The South Court | WM 129 | Ecstasy | •+ Free specialty in Empathy •••+ Increasing Empathy and Expression costs half. ••••• Free Inspiring or •••• dot Striking Looks Merits. If already possessed, +3 to use Inspiring. |
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The West Court | WM 131 | Honor | •+ Weapon carried gains +1 durability. •••+ +1 Initiative. ••••• Choose higher of Wits or Dexterity for determining Defense. Can defend against multiple attacks. |
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The Diurnal Courts of Eastern Europe | |||||
The Sun Court | WM 137 | Shame | • +1 to Perception rolls ••• +1 to Defense ••••• +1 to Degeneration and Derangement Rolls |
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The Moon Court | WM 140 | Disgust | • Larceny involving manual theft gains +2 ••• Spending willpower grants 4 extra dice instead of 3 for Intimation rolls. ••••• Gain 2 Willpower when indulging Vice. |
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The Auroral Courts | |||||
The Dawn Court | SaD 133 | Hope | •+ Inspiring Merit for free. If already owned, can be used twice a day. •••+ When focusing, add +3 to instant action with your STs okay. ••••• Regain all Glamour when creating significant changes. |
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The Dusk Court | DitD 136 | Futility | •+ +1 bonus die when making Heroic Efforts •••+ Iron Stamina, Iron Stomach, Natural Immunity, Quick Healer and Toxin Resistance cost half XP. ••••• 1/day, reroll a failed Resolve, Composure or Stamina-based test. Must keep the second result. |