Clan |
Nickname |
Disciplines |
Bonus Trait |
Weakness |
Book
|
Daeva |
Serpents |
Celerity, Majesty, Vigor |
Dexterity or Manipulation |
Feeding again on a previous vessel rolls Humanity to avoid compulsive dependence. |
VTR 2e 15, 103
|
Gangrel |
Savages |
Animalism, Protean, Resilience |
Composure or Stamina |
Cap rolls to resist frenzy by your Humanity. |
VTR 2e 19, 103
|
Mekhet |
Shadows |
Auspex, Celerity, Obfuscate |
Intelligence or Wits |
Choose a permanent bane. Banes treat Humanity as one dot lower. |
VTR 2e 22, 103
|
Nosferatu |
Haunts |
Nightmare, Obfuscate, Vigor |
Composure or Strength |
Social penalties with non-Touchstone humans treat Humanity as one dot lower, and such rolls, when failed, become dramatic failures. |
VTR 2e 24, 103
|
Ventrue |
Lords |
Animalism, Dominate, Resilience |
Presence or Resolve |
Touchstones proceed down from Humanity 7, not 6. |
VTR 2e 28, 103
|
Uncommon and Lost Clans
|
Akhud |
Ahranites |
Celerity, Praestantia, Obfuscate |
Strength or Wits |
Half of (10-Humanity) as penalty to actions that harm fellow Akhud and others with blood ties/Vincula. |
TY 28
|
Amari |
Winter Kings |
Obfuscate, Protean, Resilience |
Manipulation or Stamina |
(10 - Humanity) penalty to resist frenzy due to fire and sunlight. |
NH:SB 77
|
Bekaak |
Prophets |
Animalism, Obfuscate, Vitiate |
Composure or Presence |
Base rolls to lie to mortals of higher Integrity are capped by Humanity unless character spends Willpower. |
NH:SB 86
|
Dukhan |
Incubi |
Auspex, Obfuscate, Protean |
Stamina or Wits |
Grow Languid after (Humanity) nights without dwelling within the Dream. |
DE2 141
|
Hypatians |
Blights |
Animalism, Nightmare, Resilience |
Resolve or Stamina |
Humans become increasingly distrustful after failed (Humanity - Composure) rolls. |
NH:SB 90
|
Jiang Shi |
Phantoms |
Animalism, Celerity, Obfuscate |
Dexterity or Intelligence |
Can't inflict Conditions through the Kiss. |
VTR 2e 255
|
Julii |
— |
Dominate, Resilience, Vigor |
Composure or Presence |
Supernatural resistance against Strix and ephemera is capped by Humanity. |
TY 30
|
Mekhet (Hollow) |
Shadows |
Auspex, Celerity, Obfuscate |
Intelligence or Wits |
Haunted by your own resentful ghost. |
TY 29
|
Mikhaili |
Winter Kings |
Animalism, Bereschligost, Resilience |
Manipulation or Stamina |
Fall torpid each summer. Embrace produces revenants. |
HD 53
|
Nhang |
Water Serpents |
Celerity, Protean, Resilience |
Stamina or Wits |
Bodies become brittle on dry land if not enough Vitae in system. |
NH:SB 94
|
Pijavica |
— |
Animalism, Protean, Resilience |
Stamina or Wits |
Physical Attributes wither with Blood Potency above 7, and Mental and Social Attributes wither below 4. |
TY 30
|
Twice-Cursed |
Stalkers |
Celerity, Obfuscate, Vigor |
Dexterity and Strength |
Gain both Daeva and Nosferatu banes. |
NH:SB 102
|