Armor (1st Edition)

From Codex of Darkness
Armor General Firearms Strength Defense Speed Cost Description Book Page
Bomb Suit 3 6 3 -3 -3 ••••• Once explosion is absorbed, drops to 2/3 Armory 175
Bulletproof Vest 2 3 1 -1 0 ••• Bulletproof Armory 175
Bulletproof Vest Accessories 1 2 1 0 0 •• Covers a spot not armored by Vest; only applies against called shots against covered area Armory 175
Chainmail 2 1 3 -2 -2 •• WoD 170
Chainmail (vanity) 1 1 3 -1 -1 •• Armory 176
Flak Jacket 2 3 1 -1 0 •• Bulletproof; updated by Armory to "Bulletproof Vest" WoD 170
Flak Jacket (Armory variant) 1 2 1 -1 0 Quasi-bulletproof Armory 177
Full Riot Gear 3 4 2 -2 -1 ••• Bulletproof WoD 170
Full Riot Gear+ 3 4 2 -2 -1 •••• Bulletproof; immune to Armor Piercing Armory 177
Kevlar Jacket (Thin) 1 2 1 0 0 Bulletproof WoD 170
Leather (Hardened) 1 0 2 -1 -1 WoD 170
Leather Armor 1 0 2 -1 0 Armory 177
Leather Armor (Hardened) 2 0 2 -1 0 •• Armory 177
Lorica Segmentata 2 2 3 -2 -2 •••• Armory 177
Plate Armor 3 2 4 -2 -3 •••• Penalties increased if not custom fitted WoD 170
Reinforced Clothing 1 0 1 0 0 - Reinforced clothing or thick leather jacket WoD 170
Sports Equipment 2 0 2 -1 -1 Armory 177
Shields Defense Strength Cost Description Source
Ballistic Armor Wall - - •••• Cover (Durability 5, Size 7, Structure 12) Armory 179
Ballistic Shield +2 3 ••• Adds significant penalty to hit with ranged weapons; armor-piercing ranged weapons penetrate without problem Armory 178
Improvised Shield +1 Variable Variable Destroyed after absorbing (Structure) attacks Armory 179
Medieval Shield +2 3 •• Armory 179
Riot Shield +2 2 •• Add full defense against thrown attacks Armory 179
Riot Shield (electrified) +2 2 ••• Add full defense against ranged attacks; stun anyone touched by the shield Armory 179