Animals

From Codex of Darkness

Animal Stat Blocks

The following animals were provided via the Onyx Path blog as material that was cut for space in Vampire: the Requiem Second Edition.

Note: Any damage modifier to an attack, even +0, means the attack deals lethal damage.

Writer: Alec Humphrey, Developer: Rose Bailey

Bat

Attributes: Intelligence 0, Wits 1, Resolve 0, Strength 1, Dexterity 4, Stamina 1, Presence 1, Manipulation 0, Composure 1

Skills: Athletics (Flight) 4, Brawl 1, Survival 3

Willpower: 1

Initiative: 9

Defense: 8

Speed: 15 (flight only; species factor 10)

Size: 1

Weapons/Attacks:

Type Damage Dice Pool
Bite -- 2

Health: 2

Special: Bats can see in maneuver and total darkness without penalty.


Badger

Attributes: Intelligence 1, Wits 3, Resolve 3, Strength 2, Dexterity 3, Stamina 5, Presence 2, Manipulation 1, Composure 2

Skills: Athletics 4 (Burrowing), Brawl 3, Intimidation 1, Stealth 2, Survival 4

Willpower: 5

Initiative: 5

Defense: 7

Speed: 9 (species factor 4)

Size: 3

Weapons/Attacks:

Type Damage Dice Pool
Bite +0 5

Health: 9

Special: Badgers add two extra dice to all rolls to resist toxins and disease.


Bear

Attributes: Intelligence 1, Wits 2, Resolve 4, Strength 6, Dexterity 2, Stamina 4, Presence 3, Manipulation 1, Composure 4

Skills: Athletics (Climbing) 3, Brawl 4, Intimidation 3, Survival 3

Willpower: 5

Initiative: 6

Defense: 5

Speed: 13 (species factor 6)

Size: 7

Weapons/Attacks:

Type Damage Dice Pool
Bite +2 10
Claw +1 10

Health: 11


Cat (Domestic)

Attributes: Intelligence 1, Wits 4, Resolve 3, Strength 1, Dexterity 5, Stamina 3, Presence 3, Manipulation 1, Composure 3

Skills: Athletics 4, Brawl 2, Stealth 3

Willpower: 6

Initiative: 8

Defense: 9

Speed: 13 (species factor 7)

Size: 2

Weapons/Attacks:

Type Damage Dice Pool
Bite +0 3
Claw +0 3


Health: 5


Cat (Great)

Attributes: Intelligence 1, Wits 4, Resolve 4, Strength 5, Dexterity 4, Stamina 3, Presence 3, Manipulation 1, Composure 3

Skills: Athletics (Climbing) 4, Brawl 4 (Claws), Intimidation 3, Stealth 3, Survival (Tracking) 3

Willpower: 7

Initiative: 8

Defense: 8

Speed: 16 (species factor 8)

Size: 5

Weapons/Attacks:

Type Damage Dice Pool
Bite +2 9
Claw +1 10


Health: 8


Chimpanzee

Attributes: Intelligence 2, Wits 3, Resolve 2, Strength 5, Dexterity 4, Stamina 3, Presence 2, Manipulation 2, Composure 4

Skills: Athletics (Climbing) 3, Brawl (Bite) 3, Intimidation 3, Survival 3

Willpower: 6

Initiative: 8

Defense: 7

Speed: 13 (species factor 6)

Size: 4

Weapons/Attacks:

Type Damage Dice Pool
Bite +0 9


Health: 7


Coyote

Attributes: Intelligence 1, Wits 4, Resolve 4, Strength 3, Dexterity 3, Stamina 3, Presence 4, Manipulation 1, Composure 3

Skills: Athletics (Running) 4, Brawl 3, Intimidation 3, Stealth 2, Survival (Tracking) 4

Willpower: 7

Initiative: 6

Defense: 8

Speed: 13 (species factor 7)

Size: 3

Weapons/Attacks:

Type Damage Dice Pool
Bite +0 6


Health: 6


Crocodile

Attributes: Intelligence 1, Wits 2, Resolve 3, Strength 4, Dexterity 1, Stamina 4, Presence 2, Manipulation 1, Composure 4

Skills: Athletics 3 (Swimming), Brawl 3 (Grappling), Intimidation 3, Stealth 2 (Swamps), Survival 3

Willpower: 7

Initiative: 6

Defense: 5

Speed: 10 (species factor 5)

Size: 4

Weapons/Attacks:

Type Damage Dice Pool
Bite +2* 7


  • When a crocodile succeeds a bite attack it immediately grapples it’s victim. Grappled victims take a two die penalty to counter grapple a crocodile once bitten.

Health: 9


Deer (Buck)

Attributes: Intelligence 1, Wits 3, Resolve 3, Strength 3, Dexterity 3, Stamina 3, Presence 3, Manipulation 1, Composure 3

Skills: Athletics (Running) 3, Brawl 3 (Horns), Intimidation 2, Survival 2

Willpower: 6

Initiative: 6

Defense: 6

Speed: 14 (species factor 8)

Size: 6

Weapons/Attacks:

Type Damage Dice Pool
Horn +1 7


Health: 9


Dog (Large)

Attributes: Intelligence 1, Wits 4, Resolve 4, Strength 4, Dexterity 3, Stamina 3, Presence 4, Manipulation 1, Composure 3

Skills: Athletics (Running) 4, Brawl 3, Intimidation 3, Stealth 1, Survival (Tracking) 3

Willpower: 7

Initiative: 6

Defense: 8

Speed: 14 (species factor 7)

Size: 4

Weapons/Attacks:

Type Damage Dice Pool
Bite +0 6


Health: 7


Dog (Small)

Attributes: Intelligence 1, Wits 4, Resolve 4, Strength 2, Dexterity 3, Stamina 3, Presence 3, Manipulation 1, Composure 3

Skills: Athletics (Running) 3, Brawl 2, Intimidation 1, Stealth 1, Survival (Tracking) 3

Willpower: 7

Initiative: 6

Defense: 7

Speed: 11 (species factor 6)

Size: 2

Weapons/Attacks:

Type Damage Dice Pool
Bite +0 4


Health: 5


Elephant

Attributes: Intelligence 1, Wits 2, Resolve 3, Strength 9, Dexterity 2, Stamina 7, Presence 2, Manipulation 1, Composure 3

Skills : Athletics (Running) 2, Brawl 3 (Tusks), Intimidation 3, Survival 3

Willpower: 6

Initiative: 5

Defense: 4

Speed: 15 (species factor 6)

Size: 15

Weapons/Attacks:

Type Damage Dice Pool
Tusk +1 13
Trample +3 12


Health: 22


Fox

Attributes: Intelligence 1, Wits 4, Resolve 3, Strength 1, Dexterity 4, Stamina 3, Presence 2, Manipulation 1, Composure 3

Skills: Athletics (Running) 4, Brawl 3, Intimidation 1, Stealth 3, Survival (Tracking) 3

Willpower: 5

Initiative: 7

Defense: 8

Speed: 13 (species factor 7)

Size: 2

Weapons/Attacks:

Type Damage Dice Pool
Bite +0 4


Health: 5


Horse

Attributes: Intelligence 1, Wits 3, Resolve 3, Strength 5, Dexterity 3, Stamina 5, Presence 3, Manipulation 1, Composure 2

Skills: Athletics 4, Brawl 1 (kicking), Survival 2

Willpower: 5

Initiative: 5

Defense: 7

Speed: 19 (species factor 12)

Size: 7

Weapons/Attacks:

Type Damage Dice Pool
Bite +0 5
Hoof +2* 6


  • A successful strike from a horse’s hoof inflicts the Knocked Down Tilt (GMC pg. 211)

Health: 12

Special: Horses can lift four times as much as a human with comparable Strength and Athletics.


Owl

Attributes: Intelligence 1, Wits 2, Resolve 3, Strength 1, Dexterity 3, Stamina 2, Presence 3, Manipulation 1, Composure 3

Skills: Athletics 3, Brawl 2 (Ambush), Intimidation 2, Stealth 2, Survival 3

Willpower: 6

Initiative: 6

Defense: 6

Speed: 14 (flight; species factor 10)

Size: 2

Weapons/Attacks:

Type Damage Dice Pool
Beak +0 3
Talons +1 3


Health: 4

Special: +2 on sight and sound perception rolls


Rat

Attributes: Intelligence 1, Wits 3, Resolve 2, Strength 1, Dexterity 4, Stamina 2, Presence 1, Manipulation 2, Composure 2

Skills: Athletics 3, Stealth 4, Survival 1

Willpower: 4

Initiative: 5

Defense: 7

Speed: 6 (species factor 2)

Size: 1

Weapons/Attacks:

Type Damage Dice Pool
Bite --- 1

Health: 3


Raven or Crow

Attributes: Intelligence 2, Wits 4, Resolve 4, Strength 1, Dexterity 3, Stamina 2, Presence 3, Manipulation 1, Composure 3

Skills: Athletics 3, Brawl 1, Intimidation 2, Survival 3

Willpower: 7

Initiative: 6

Defense: 7

Speed: 14 (flight only; species factor 10)

Size: 2

Weapons/Attacks:

Type Damage Dice Pool
Beak +0 2


Health: 4


Snake

Attributes: Intelligence 1, Wits 2, Resolve 3, Strength 1, Dexterity 3, Stamina 1, Presence 3, Manipulation 1, Composure 4

Skills: Athletics 1, Brawl 1, Intimidation 2, Stealth 4, Survival 3

Willpower: 7

Initiative: 7

Defense: 4

Speed: 6 (species factor 2)

Size: 2

Weapons/Attacks:

Type Damage Dice Pool
Bite +0* 2
  • Many snakes possess a venomous bite, with Toxicity varying from 3, for weaker poisons, all the way to 10 for the most lethal vipers. This inflicts the Poisoned tilt with Moderate or Grave severity as deemed appropriate.

Health: 3


Toad

Attributes: Intelligence 0, Wits 2, Resolve 1, Strength 1, Dexterity 3, Stamina 1, Presence 1, Manipulation 1, Composure 3

Skills: Athletics (Hopping) 2, Survival (Finding Food) 3

Willpower: 4

Initiative: 5

Defense: 5

Speed: 6 (species factor 2)

Size: 1

Type Damage Dice Pool
None


Health: 2


Weasel or Ferret

Attributes: Intelligence 1, Wits 2, Resolve 2, Strength 1, Dexterity 3, Stamina 2, Presence 2, Manipulation 1, Composure 2

Skills: Athletics 2, Brawl 1, Intimidation 1, Stealth 4, Survival 3

Willpower: 4

Initiative: 5

Defense: 5

Speed: 11 (species factor 7)

Size: 2

Weapons/Attacks:

Type Damage Dice Pool
Bite +0 2

Health: 4


Wolf

Attributes: Intelligence 1, Wits 4, Resolve 4, Strength 4, Dexterity 3, Stamina 3, Presence 4, Manipulation 1, Composure 3

Skills: Athletics (Running) 4, Brawl 3, Intimidation 3, Stealth 2, Survival (Tracking) 4

Willpower: 7

Initiative: 6

Defense: 8

Speed: 14 (species factor 7)

Size: 4

Weapons/Attacks:

Type Damage Dice Pool
Bite +1 7


Health: 7